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@@ -1,4 +1,5 @@
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using Scampz.GameJam.Assets.Scripts;
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using Scampz.GameJam.Assets.Scripts.Audio;
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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@@ -42,6 +43,7 @@ namespace Scampz.GameJam
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private void LoadNextLevel()
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{
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_loaded = true;
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SFXManager.Instance.PlaySoundEffect(SoundEffectName.Ok);
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GameManager.Instance.LoadScene(_scene, LoadSceneMode.Single);
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}
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}
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