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@@ -45,8 +45,9 @@ namespace Scampz.GameJam
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EndDialogue();
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}
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public void StartDialogue(Dialogue dialogue)
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public void StartDialogue(Dialogue dialogue, TextMeshProUGUI textMeshProUGUI)
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{
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_dialogueTextGUI = textMeshProUGUI;
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_animator.SetBool("IsOpen", true);
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IsTalking = true;
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sentences.Clear();
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