Fix World Camera

This commit is contained in:
2022-08-20 15:38:13 -07:00
parent 15a7e16650
commit 349c4dc4b6
26 changed files with 4085 additions and 2158 deletions

View File

@@ -1,33 +1,19 @@
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Scampz.GameJam.Assets.Scripts.Audio
{
public class BGM : MonoBehaviour
{
[SerializeField]
private AudioClip[] backgroundMusic;
public AudioClip backgroundMusic;
public AudioClip GetClipFromSceneType(Scene scene)
private void OnTriggerEnter(Collider collider)
{
AudioClip audioClipToPlay = null;
if (scene.name.Contains("Temple"))
audioClipToPlay = backgroundMusic[0];
if (scene.name.Contains("Sanctum"))
audioClipToPlay = backgroundMusic[1];
if (scene.name.Contains("Snow"))
audioClipToPlay = backgroundMusic[2];
if (scene.name.Equals("SnowC"))
audioClipToPlay = backgroundMusic[3];
if (scene.name.Contains("Airship"))
audioClipToPlay = backgroundMusic[4];
if (scene.name.Equals("AirshipInside"))
audioClipToPlay = backgroundMusic[5];
if (scene.name.Contains("Void"))
audioClipToPlay = backgroundMusic[6];
return audioClipToPlay;
if (collider.CompareTag("Player"))
{
var bgmManager = FindObjectOfType<BGMManager>();
bgmManager.PlayBGM(backgroundMusic);
}
}
}
}