20 lines
398 B
C#
20 lines
398 B
C#
using UnityEngine;
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namespace Scampz.GameJam.Assets.Scripts.Audio
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{
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public class BGM : MonoBehaviour
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{
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[SerializeField]
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public AudioClip backgroundMusic;
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private void OnTriggerEnter(Collider collider)
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{
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if (collider.CompareTag("Player"))
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{
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var bgmManager = FindObjectOfType<BGMManager>();
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bgmManager.PlayBGM(backgroundMusic);
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}
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}
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}
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}
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