Files
Scampz/Assets/Scripts/Audio/BGM.cs
2022-08-20 15:38:13 -07:00

20 lines
398 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts.Audio
{
public class BGM : MonoBehaviour
{
[SerializeField]
public AudioClip backgroundMusic;
private void OnTriggerEnter(Collider collider)
{
if (collider.CompareTag("Player"))
{
var bgmManager = FindObjectOfType<BGMManager>();
bgmManager.PlayBGM(backgroundMusic);
}
}
}
}