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2 Commits

Author SHA1 Message Date
fa305f9852 Fix more typing 2023-02-28 19:51:37 -08:00
8391a47e4e Fix typing 2023-02-28 19:40:12 -08:00
8 changed files with 29 additions and 35 deletions

View File

@@ -1,16 +1,15 @@
using RPGLibrary.Abstraction.Character;
using RPGLibrary.Abstraction.Services;
using RPGLibrary.Abstraction.Services;
using RPGLibrary.Command;
namespace RPGLibrary.Implementation.Command
{
public class AttackCommand : ICommand
public class AttackCommand : ICommand<Character>
{
private readonly Character[] _target;
private readonly StrengthAttackData _attackData;
private readonly IDamageCalculator<StrengthAttackData> _damageCalculator;
private readonly IDamageCalculator<Character, StrengthAttackData> _damageCalculator;
public AttackCommand(Character[] target, StrengthAttackData attackData, IDamageCalculator<StrengthAttackData> damageCalculator)
public AttackCommand(Character[] target, StrengthAttackData attackData, IDamageCalculator<Character, StrengthAttackData> damageCalculator)
{
_target = target;
_attackData = attackData;
@@ -18,11 +17,12 @@ namespace RPGLibrary.Implementation.Command
}
public async IAsyncEnumerable<ICharacter> Execute()
public async IAsyncEnumerable<Character> Execute()
{
foreach (var character in _target)
{
var damage = _damageCalculator.Calculate(character, (dynamic)_attackData);
var damage = _damageCalculator.Calculate(character, _attackData);
var newCurrentHP = new HP(character.HP.Value - damage, character.HP.Maximum);
yield return character.With(newCurrentHP);
}

View File

@@ -25,7 +25,7 @@ namespace RPGLibrary.Implementation
return $"{HP}, {Strength}, {Defense}";
}
public ICharacter With(HP hp) => new Character(Name, hp, Strength, Defense);
public Character With(HP hp) => new Character(Name, hp, Strength, Defense);
}
}

View File

@@ -2,7 +2,6 @@
namespace RPGLibrary.Implementation
{
public record StrengthAttackData(ICharacter Source, StrengthAttribute Strength)
: AttackData(Source, Strength);
public record StrengthAttackData(ICharacter Source, StrengthAttribute Strength) : AttackData(Source, Strength);
}

View File

@@ -1,15 +1,11 @@
using RPGLibrary.Abstraction.Character;
using RPGLibrary.Abstraction.Services;
using RPGLibrary.Abstraction.Services;
namespace RPGLibrary.Implementation
{
public class StrengthBasedDamageCalculator : IDamageCalculator<StrengthAttackData>
public class StrengthBasedDamageCalculator : IDamageCalculator<Character, StrengthAttackData>
{
public double Calculate(ICharacter target, StrengthAttackData attackData)
=> CalculateInternal((dynamic)target, attackData);
private double CalculateInternal(Character target, StrengthAttackData attackData)
=> Math.Clamp(attackData.Strength.Value - target.Defense.Value, RPGConstants.MinDamage, RPGConstants.MaxDamage);
public double Calculate(Character target, StrengthAttackData attackData)
=> Math.Clamp(attackData.Strength.Value - target.Defense.Value, RPGConstants.MinDamage, RPGConstants.MaxDamage);
}

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@@ -16,13 +16,13 @@ namespace RPGLibrary.Test
var attackData = new StrengthAttackData(source, source.Strength);
var command = new AttackCommand(new[] { target }, attackData, damageCalculator);
var commands = new[] { command };
var results = CommandExecuter.Singleton.Execute(commands, new CancellationToken());
var results = CommandExecuter.Singleton.Execute<Character>(commands, new CancellationToken());
var actual = new List<Character>();
await foreach (var resultOfCommand in results)
{
await foreach (var resultOfAttack in resultOfCommand)
actual.Add((Character)resultOfAttack);
actual.Add(resultOfAttack);
}
@@ -45,13 +45,13 @@ namespace RPGLibrary.Test
var command = new AttackCommand(target, attackData, damageCalculator);
var commands = new[] { command };
var results = CommandExecuter.Singleton.Execute(commands, new CancellationToken());
var results = CommandExecuter.Singleton.Execute<Character>(commands, new CancellationToken());
var actual = new List<Character>();
await foreach (var resultOfCommand in results)
{
await foreach (var resultOfAttack in resultOfCommand)
actual.Add((Character)resultOfAttack);
actual.Add(resultOfAttack);
}
@@ -78,14 +78,14 @@ namespace RPGLibrary.Test
var commandC = new AttackCommand(target, attackData, damageCalculator);
var commands = new[] { commandA, commandB, commandC };
var results = CommandExecuter.Singleton.Execute(commands, new CancellationToken());
var results = CommandExecuter.Singleton.Execute<Character>(commands, new CancellationToken());
await foreach (var resultOfCommand in results)
{
var characterList = new List<Character>();
await foreach (var r in resultOfCommand)
{
characterList.Add((Character)r);
characterList.Add(r);
}
Assert.That(characterList[0].HP.Value, Is.EqualTo(32));

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@@ -1,5 +1,4 @@
using System.Runtime.CompilerServices;
using RPGLibrary.Abstraction.Character;
namespace RPGLibrary.Command
{
@@ -12,8 +11,8 @@ namespace RPGLibrary.Command
private CommandExecuter() { }
public async IAsyncEnumerable<IAsyncEnumerable<ICharacter>> Execute(
IEnumerable<ICommand> commands,
public async IAsyncEnumerable<IAsyncEnumerable<T>> Execute<T>(
IEnumerable<ICommand<T>> commands,
[EnumeratorCancellation] CancellationToken ct)
{
foreach (var command in commands)

View File

@@ -1,10 +1,8 @@
using RPGLibrary.Abstraction.Character;
namespace RPGLibrary.Command
namespace RPGLibrary.Command
{
public interface ICommand
public interface ICommand<T>
{
public IAsyncEnumerable<ICharacter> Execute();
public IAsyncEnumerable<T> Execute();
}
}

View File

@@ -2,10 +2,12 @@
namespace RPGLibrary.Abstraction.Services
{
public interface IDamageCalculator<TAttackData>
where TAttackData : AttackData
public interface IDamageCalculator<TCharacter, TAttackData>
where TCharacter : ICharacter
where TAttackData : AttackData
{
double Calculate(ICharacter target, TAttackData attackData);
double Calculate(TCharacter target, TAttackData attackData);
}
}