Fireball (initial implementation)

This commit is contained in:
2023-07-14 18:19:13 -07:00
parent 1eac5d4301
commit 9fe56cd75f
10 changed files with 159 additions and 1 deletions

View File

@@ -1,10 +1,12 @@
[gd_scene load_steps=13 format=3 uid="uid://bcsgd8vxy43g2"]
[gd_scene load_steps=16 format=3 uid="uid://bcsgd8vxy43g2"]
[ext_resource type="Script" path="res://Scripts/Player.cs" id="1_8dc05"]
[ext_resource type="PackedScene" uid="uid://d20uxkpid4ynd" path="res://Models/vivi1.gltf" id="1_mqt2m"]
[ext_resource type="Script" path="res://Scripts/CameraSystem.cs" id="3_5ecw2"]
[ext_resource type="PackedScene" uid="uid://c13g5orvyhy1p" path="res://Models/moogle.gltf" id="4_dckjs"]
[ext_resource type="Script" path="res://Scripts/NPCFollow.cs" id="4_o5mpp"]
[ext_resource type="Texture2D" uid="uid://bwku8f676eq6j" path="res://Materials/Textures/caaf021ecac0f417e167b9184d45ae8e.png" id="6_7wayf"]
[ext_resource type="Script" path="res://Scripts/Fireball.cs" id="7_mkgs3"]
[sub_resource type="BoxShape3D" id="BoxShape3D_8verc"]
size = Vector3(100, 2, 100)
@@ -29,6 +31,17 @@ albedo_color = Color(0.509804, 0.584314, 1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ultw4"]
albedo_color = Color(1, 1, 0, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_njysa"]
cull_mode = 1
shading_mode = 0
specular_mode = 1
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("6_7wayf")
billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
[node name="Main" type="Node"]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
@@ -38,6 +51,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.06471, 0)
shape = SubResource("BoxShape3D_8verc")
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0055759, 0.075381, -0.0165453)
mesh = SubResource("BoxMesh_0jrjy")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
@@ -105,3 +119,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.54678, 0.383205, 4.07192)
material_override = SubResource("StandardMaterial3D_ultw4")
use_collision = true
size = Vector3(15.0266, 4.74018, 1)
[node name="Particles" type="Node3D" parent="."]
visible = false
[node name="Fireball" type="CSGSphere3D" parent="Particles"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.07254, -1.49094)
radial_segments = 5
rings = 20
material = SubResource("StandardMaterial3D_njysa")
script = ExtResource("7_mkgs3")