Fireball (initial implementation)

This commit is contained in:
2023-07-14 18:19:13 -07:00
parent 1eac5d4301
commit 9fe56cd75f
10 changed files with 159 additions and 1 deletions

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@@ -1,10 +1,12 @@
[gd_scene load_steps=13 format=3 uid="uid://bcsgd8vxy43g2"]
[gd_scene load_steps=16 format=3 uid="uid://bcsgd8vxy43g2"]
[ext_resource type="Script" path="res://Scripts/Player.cs" id="1_8dc05"]
[ext_resource type="PackedScene" uid="uid://d20uxkpid4ynd" path="res://Models/vivi1.gltf" id="1_mqt2m"]
[ext_resource type="Script" path="res://Scripts/CameraSystem.cs" id="3_5ecw2"]
[ext_resource type="PackedScene" uid="uid://c13g5orvyhy1p" path="res://Models/moogle.gltf" id="4_dckjs"]
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[ext_resource type="Script" path="res://Scripts/Fireball.cs" id="7_mkgs3"]
[sub_resource type="BoxShape3D" id="BoxShape3D_8verc"]
size = Vector3(100, 2, 100)
@@ -29,6 +31,17 @@ albedo_color = Color(0.509804, 0.584314, 1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ultw4"]
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billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
[node name="Main" type="Node"]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
@@ -38,6 +51,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.06471, 0)
shape = SubResource("BoxShape3D_8verc")
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
@@ -105,3 +119,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.54678, 0.383205, 4.07192)
material_override = SubResource("StandardMaterial3D_ultw4")
use_collision = true
size = Vector3(15.0266, 4.74018, 1)
[node name="Particles" type="Node3D" parent="."]
visible = false
[node name="Fireball" type="CSGSphere3D" parent="Particles"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.07254, -1.49094)
radial_segments = 5
rings = 20
material = SubResource("StandardMaterial3D_njysa")
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10
Scripts/Fireball.cs Normal file
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@@ -0,0 +1,10 @@
using Godot;
public partial class Fireball : CsgSphere3D
{
private float _speed = 80f;
public override void _PhysicsProcess(double delta)
{
}
}

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@@ -30,6 +30,12 @@ public partial class Player : CharacterBody3D
{
if (Input.IsActionJustPressed("quit"))
GetTree().Quit();
if (Input.IsActionJustPressed("shoot"))
Shoot();
}
public override void _Input(InputEvent @event)
{
}
public override void _PhysicsProcess(double delta)
@@ -41,6 +47,14 @@ public partial class Player : CharacterBody3D
MoveAndSlide();
}
private void Shoot()
{
GD.Print("Shoot");
var projectile = new Fireball();
Owner.AddChild(projectile);
projectile.Transform = Transform;
}
private Vector3 CalculateMovement(Vector3 velocity, Transform3D transform, float gravityDelta)
{
if (!IsOnFloor())

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@@ -72,3 +72,9 @@ joyrightY={
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
shoot={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"echo":false,"script":null)
]
}