Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Item/IBaseInventoryItem.cs
2026-02-13 15:59:10 -08:00

15 lines
336 B
C#

using Godot;
using Zennysoft.Ma.Adapter;
public interface IBaseInventoryItem
{
public string ItemName { get; }
public string Description { get; }
public float SpawnRate { get; }
public int ThrowDamage { get; }
public float ThrowSpeed { get; }
public ItemTag ItemTag { get; }
public abstract Texture2D GetTexture();
}