Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Components/ISigil.cs
T
2026-06-06 23:32:13 -07:00

23 lines
414 B
C#

using Godot;
using Zennysoft.Ma.Adapter;
using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Ma;
public interface ISigil
{
[Export]
public double DamageModifier { get; }
[Export]
public double MoveSpeedModifier { get; }
[Export]
public bool AutoRevive { get; }
[Export]
public ElementType ElementType { get; }
[Export]
public ElementalResistanceSet ElementalResistanceSet { get; }
}