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GameJamDungeon
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e7a48a08eec486f0f28e7fef14528e5d2d817789
GameJamDungeon
/
src
/
audio
History
Zenny
8cc6d85265
Implementation of saving inventory items (had to resturcture texture loading)
2025-03-04 22:21:18 -08:00
..
music
Implement BGM and SFX event system
2024-09-14 16:01:55 -07:00
sfx
/TempFFVII
Implement BGM and SFX event system
2024-09-14 16:01:55 -07:00
state
Implementation of saving inventory items (had to resturcture texture loading)
2025-03-04 22:21:18 -08:00
DimmableAudioStreamPlayer.cs
Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
2024-09-11 15:33:36 -07:00
DimmableAudioStreamPlayer.cs.uid
Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
2025-01-18 12:22:30 -08:00
InGameAudio.cs
Add more floors, light refactoring
2025-02-12 00:49:16 -08:00
InGameAudio.cs.uid
Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
2025-01-18 12:22:30 -08:00
InGameAudio.tscn
Implement BGM and SFX event system
2024-09-14 16:01:55 -07:00