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zenayi/GameJamDungeon
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197 Commits 2 Branches 0 Tags
e7a48a08eec486f0f28e7fef14528e5d2d817789
Commit Graph

12 Commits

Author SHA1 Message Date
zenny 8cc6d85265 Implementation of saving inventory items (had to resturcture texture loading) 2025-03-04 22:21:18 -08:00
zenny 5404f8e7b0 Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu 2025-02-19 16:04:40 -08:00
zenny a1c66df038 Add more floors, light refactoring 2025-02-12 00:49:16 -08:00
zenny b8e5794d48 Clean up 2025-02-07 02:47:44 -08:00
zenny fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
zenny 9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs 2025-01-18 12:22:30 -08:00
zenny 490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
zenny b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
zenny 7680ab8b45 it's michael, what's michael 2024-09-15 02:17:40 -07:00
zenny 096bcd6168 Disable audio by default 2024-09-14 16:09:01 -07:00
zenny cd8806a9fe Implement BGM and SFX event system 2024-09-14 16:01:55 -07:00
zenny 4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
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