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db7a1df1f7cf9df3498f63be87d718dc9d5f08b8
GameJamDungeon/Zennysoft.Game.Ma/src/vfx
History
Zenny db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
..
Enemy
VFX Assetts Added
2025-11-17 19:17:52 -08:00
Enemy Projectiles
Laser Scene Start
2025-06-29 23:12:11 -07:00
hit_effects
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00
Items Etc
VFX assetts imported
2025-11-22 15:55:13 -08:00
shaders
Add SFX
2025-09-06 14:46:49 -07:00
World
Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine.
2025-10-07 21:38:27 -07:00
Laser.gdshader
More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed
2025-10-15 20:17:04 -07:00
Laser.gdshader.uid
More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed
2025-10-15 20:17:04 -07:00
playerdot.png
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00
playerdot.png.import
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00
shadow_test_1.png
VFX assetts imported
2025-11-22 15:55:13 -08:00
shadow_test_1.png.import
SFX additions
2025-11-16 16:12:21 -08:00
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