Files
GameJamDungeon/Zennysoft.Game.Ma/src/map/Map.tscn
Zenny d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00

226 lines
5.7 KiB
Plaintext

[gd_scene load_steps=8 format=3 uid="uid://by67pn7fdsg1m"]
[ext_resource type="Script" uid="uid://14e8mu48ed4" path="res://src/map/Map.cs" id="1_bw70o"]
[ext_resource type="Script" uid="uid://dbe3wf3ywtjqh" path="res://src/map/DungeonFloorNode.cs" id="2_00xd7"]
[ext_resource type="Script" uid="uid://dpj4qg0ip6yui" path="res://src/map/SpecialFloorNode.cs" id="3_v14r0"]
[sub_resource type="Animation" id="Animation_00xd7"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(0, 0, 0, 1)]
}
[sub_resource type="Animation" id="Animation_g6eui"]
resource_name = "fade_in"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_v14r0"]
resource_name = "fade_out"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(-0.0666667, 0),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_00xd7"]
_data = {
&"RESET": SubResource("Animation_00xd7"),
&"fade_in": SubResource("Animation_g6eui"),
&"fade_out": SubResource("Animation_v14r0")
}
[node name="Map" type="Node3D"]
script = ExtResource("1_bw70o")
[node name="ColorRect" type="ColorRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 1)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_00xd7")
}
[node name="MapOrder" type="Node" parent="."]
unique_name_in_owner = true
[node name="Overworld" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
[node name="Altar" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
FloorName = 1
[node name="Floor01" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor01"
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sproingy = 0.5
Michael = 0.5
Chariot = 5.0
[node name="Floor02" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor02"
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sproingy = 0.5
Michael = 0.5
FilthEater = 0.1
GoldSproingy = 0.05
TrueRedAmbassador = 0.3
[node name="Floor03" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor03"
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sproingy = 0.25
Michael = 0.5
FilthEater = 0.3
Sara = 0.1
GoldSproingy = 0.05
TrueRedAmbassador = 0.3
[node name="Floor04" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor04"
FloorOdds = Array[float]([0.33, 0.33, 0.33])
FilthEater = 0.5
Sara = 0.3
AgniDemon = 0.3
GoldSproingy = 0.05
[node name="Floor05" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor05"
FloorOdds = Array[float]([0.5, 0.5])
FilthEater = 0.25
Sara = 0.5
Ballos = 0.4
AgniDemon = 0.5
GoldSproingy = 0.05
[node name="Floor06" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor06"
FloorOdds = Array[float]([0.2, 0.8, 0.5, 0.1])
Sara = 0.5
Ballos = 0.5
AgniDemon = 0.5
GoldSproingy = 0.05
[node name="Floor07" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor07"
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sara = 0.1
Ballos = 0.5
Chariot = 0.5
AgniDemon = 0.4
GoldSproingy = 0.05
[node name="Boss Floor 1" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
FloorName = 2
[node name="Floor09" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor09"
FloorOdds = Array[float]([0.5, 0.5])
Chariot = 0.5
Chinthe = 0.5
GreenAmbassador = 0.1
[node name="Floor10" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor10"
FloorOdds = Array[float]([0.5, 0.5])
Chariot = 0.5
Chinthe = 0.5
GreenAmbassador = 0.5
ShieldOfHeaven = 0.1
[node name="Floor11" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor11"
FloorOdds = Array[float]([0.5, 0.5])
Chinthe = 0.5
GreenAmbassador = 0.5
ShieldOfHeaven = 0.5
[node name="Floor12" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor12"
FloorOdds = Array[float]([0.5, 0.5])
GreenAmbassador = 0.5
SteelAmbassador = 0.05
ShieldOfHeaven = 0.5
[node name="Floor13" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor13"
FloorOdds = Array[float]([0.5, 0.5])
Sproingy = 1.0
GreenAmbassador = 0.25
SteelAmbassador = 0.05
Palan = 0.3
ShieldOfHeaven = 0.5
[node name="Floor14" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor14"
FloorOdds = Array[float]([0.5, 0.5])
SteelAmbassador = 0.05
Palan = 0.5
ShieldOfHeaven = 0.5
GoldSproingy = 0.05
[node name="Floor15" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor15"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
[node name="Boss Floor 2" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
FloorName = 3
[node name="Goddess of Guidance Floor" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
FloorName = 4
[node name="Final Floor" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
FloorName = 6