Files
GameJamDungeon/demos/2. same branch goto/same_branch_goto_dialogue.gd
2024-09-07 15:01:45 -07:00

11 lines
533 B
GDScript

extends DialogueEngine
func _setup() -> void:
var first_entry : DialogueEntry = add_text_entry("This is an example of...")
add_text_entry("This text will be shown on the debugger connected to branch ID 0")
add_text_entry("This text will be shown on the debugger as a separate graph node not connected to branch id 0", 1)
var first_entry_goto : DialogueEntry = add_text_entry("a skipped dialogue! Check the debugger out!")
first_entry.set_goto_id(first_entry_goto.get_id())
add_text_entry("Press <Enter> or <Space> to exit.")