Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Components/ISigil.cs
T

27 lines
443 B
C#

using Godot;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Ma;
public interface ISigil
{
public double AttackModifier { get; }
[Export]
public double DefenseModifier { get; }
[Export]
public int HealthModifier { get; }
[Export]
public int VTModifier { get; }
[Export]
public double LuckModifier { get; }
[Export]
public double ElementalModifier { get; }
[Export]
public ElementType ElementType { get; }
}