34 lines
550 B
C#
34 lines
550 B
C#
using Godot;
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namespace Zennysoft.Game.Ma;
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[GlobalClass]
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public partial class EnemyLoreInfo : Resource
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{
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[Export]
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public string Name { get; set; }
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[Export]
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public string Description { get; set; }
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[Export]
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public string MaximumHP { get; set; }
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[Export] public string ATK { get; set; }
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[Export] public string DEF { get; set; }
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[Export]
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public string Affinity { get; set; }
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[Export]
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public string Weakness { get; set; }
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[Export]
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public string Drop1 { get; set; }
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[Export]
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public string Drop2 { get; set; }
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}
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