Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/App/State/AppLogic.cs

14 lines
373 B
C#

using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma.Implementation;
public interface IAppLogic : ILogicBlock<AppLogic.State>;
[Meta]
[LogicBlock(typeof(State), Diagram = true)]
public partial class AppLogic : LogicBlock<AppLogic.State>, IAppLogic
{
public override Transition GetInitialState() => To<State.SplashScreen>();
}