Logo
Explore Help
Register Sign In
zenayi/GameJamDungeon
1
0
Fork 0
You've already forked GameJamDungeon
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1a7ee21fb5a59755ea8fb576a9f255fb7c08712f
GameJamDungeon/Zennysoft.Game.Ma.Implementation
T
History
zenny 5665e3306c Add unlock conditions for gallery
2026-06-08 16:00:27 -07:00
..
App
Add plastique item
2026-01-02 17:06:01 -08:00
Audio
Started implementing SFX
2025-11-25 03:04:07 -08:00
Calculators
Add item spawn menu
2026-02-11 15:25:20 -08:00
Components
Implement some Sigil behaviors
2026-06-06 23:32:13 -07:00
Entity
Add unlock conditions for gallery
2026-06-08 16:00:27 -07:00
Equipment
Add rust immunity to rusted plate
2026-06-06 15:58:31 -07:00
Game
Small tweak to floor number display, increased chinthe speed, fix Return To Overworld option on floor clear menu
2026-06-06 17:19:48 -07:00
Item
Basic implementation for acquiring affinity sigil from Sarco
2026-06-04 12:24:58 -07:00
JsonConverters
Fix some boxes and global positioning
2026-02-26 22:56:57 -08:00
Map
Weapons tested and general changes made to support the results of those tests
2026-02-16 16:44:36 -08:00
Module
2-24-16 build changes
2026-02-24 10:39:34 -08:00
Player
Make adjustments to bad end map
2026-06-08 00:08:25 -07:00
Quest
More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary
2026-06-06 11:30:51 -07:00
UI/InGameUI
Overhaul item and inventory and clean up bits and pieces
2026-02-15 01:19:27 -08:00
cspell.json
Fix texture stuff
2025-03-09 12:24:30 -07:00
Zennysoft.Ma.Adapter.csproj
2-24-16 build changes
2026-02-24 10:39:34 -08:00
Powered by Gitea Version: 1.26.2 Page: 358ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API