Files
2025-10-22 16:24:07 -07:00

16 lines
508 B
C#

using Zennysoft.Game.Implementation;
using Zennysoft.Game.Ma;
namespace Zennysoft.Ma.Adapter;
public partial class InGameUILogic
{
public static class Output
{
public readonly record struct AnnounceMessageOnMainScreen(string Message);
public readonly record struct AnnounceMessageInInventory(string Message);
public readonly record struct RemoveItemFromInventory(InventoryItem Item);
public readonly record struct ShowInventory;
public readonly record struct HideInventory;
}
}