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GameJamDungeon/Zennysoft.Game.Ma.Implementation
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zenny 8939460eda Walking SFX on different materials
2026-06-17 22:46:43 -07:00
..
App
Add plastique item
2026-01-02 17:06:01 -08:00
Audio
Started implementing SFX
2025-11-25 03:04:07 -08:00
Calculators
Add item spawn menu
2026-02-11 15:25:20 -08:00
Components
Add more sigil component behavior
2026-06-17 20:58:08 -07:00
Entity
Enemy loot table, start revamping floor node code structure
2026-06-10 17:07:49 -07:00
Equipment
Make key items (flower and key staff)
2026-06-16 00:01:49 -07:00
Game
Revamp map route stuff
2026-06-11 20:53:16 -07:00
Item
Revamp item spawn behavior
2026-06-12 18:09:52 -07:00
JsonConverters
Fix some boxes and global positioning
2026-02-26 22:56:57 -08:00
Map
Revamp item spawn behavior
2026-06-12 18:09:52 -07:00
Module
2-24-16 build changes
2026-02-24 10:39:34 -08:00
Player
Walking SFX on different materials
2026-06-17 22:46:43 -07:00
Quest
More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary
2026-06-06 11:30:51 -07:00
UI/InGameUI
Overhaul item and inventory and clean up bits and pieces
2026-02-15 01:19:27 -08:00
cspell.json
Fix texture stuff
2025-03-09 12:24:30 -07:00
Zennysoft.Ma.Adapter.csproj
2-24-16 build changes
2026-02-24 10:39:34 -08:00
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