Files

20 lines
405 B
C#

using Godot;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{
public static class Input
{
public readonly record struct PhysicsTick(double Delta);
public readonly record struct Moved(Vector3 GlobalPosition, Transform3D GlobalTransform);
public readonly record struct Enable;
public readonly record struct Attack;
public readonly record struct Die;
}
}