Files
Zenny db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00

20 lines
528 B
C#

namespace Zennysoft.Ma.Adapter;
public interface IInventory
{
public bool PickUpItem(InventoryItem item);
public List<InventoryItem> Items { get; }
public bool TryAdd(InventoryItem inventoryItem);
public bool TryInsert(InventoryItem inventoryItem, int index);
public void Remove(InventoryItem inventoryItem);
public bool Sort(EquipableItem currentWeapon, EquipableItem currentArmor, EquipableItem currentAccessory);
public event Action<string> BroadcastMessage;
public event Action InventoryChanged;
}