Compare commits
12 Commits
fe0241ac88
...
item_chang
| Author | SHA1 | Date | |
|---|---|---|---|
| 34c125e6bb | |||
| 66905c9b53 | |||
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a1f4a29eb3 | ||
| a6ea1b1873 | |||
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47ceb2f613 | ||
| bf6b0d50c3 | |||
| c7603a163f | |||
| a20c80d922 | |||
| e14007b7f4 | |||
| b17c134c9a | |||
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|
638946d23a | ||
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b56668dcbe |
@@ -16,6 +16,8 @@ public interface IExperiencePointsComponent : IEntityComponent
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||||
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public void Gain(int baseExpGain);
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public void GainUnmodified(int flateRateExpGain);
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public void LevelUp();
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public event Action PlayerLevelUp;
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@@ -51,6 +51,16 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
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var cappedAmount = Math.Min(baseExpGain + _currentExp.Value, _expToNextLevel.Value);
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_currentExp.OnNext(cappedAmount);
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}
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public void GainUnmodified(int flatRateExp)
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{
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var newCurrentExpTotal = flatRateExp + _currentExp.Value;
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while (flatRateExp + _currentExp.Value >= _expToNextLevel.Value)
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LevelUp();
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var cappedAmount = Math.Min(flatRateExp + _currentExp.Value, _expToNextLevel.Value);
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_currentExp.OnNext(cappedAmount);
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}
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public void ModifyExpGainRate(double newRate) => _expGainRate.OnNext(newRate);
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public void LevelUp()
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@@ -146,7 +146,7 @@ public partial class App : Node, IApp
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})
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.Handle((in AppLogic.Output.SetupGameScene _) =>
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{
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LoadingScreen.Show();
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LoadingScreen.ShowLoadingScreen();
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LoadGame(GAME_SCENE_PATH);
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})
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.Handle((in AppLogic.Output.ShowMainMenu _) =>
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@@ -155,7 +155,7 @@ public partial class App : Node, IApp
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})
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.Handle((in AppLogic.Output.CloseGame _) =>
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{
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LoadingScreen.Hide();
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LoadingScreen.HideLoadingScreen();
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_game.GameExitRequested -= GameExitRequested;
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MainMenu.StartGameButton.GrabFocus();
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_game.CallDeferred(MethodName.QueueFree, []);
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@@ -166,13 +166,13 @@ public partial class App : Node, IApp
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})
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.Handle((in AppLogic.Output.EnemyViewerOpened _) =>
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{
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LoadingScreen.Show();
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LoadingScreen.ShowLoadingScreen();
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MainMenu.Hide();
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LoadEnemyViewer(ENEMY_VIEWER_PATH);
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})
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.Handle((in AppLogic.Output.EnemyViewerExited _) =>
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{
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LoadingScreen.Hide();
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LoadingScreen.HideLoadingScreen();
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if (_enemyViewer != null && _enemyViewer is DataViewer enemyViewer)
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enemyViewer.CallDeferred(MethodName.QueueFree);
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MainMenu.Show();
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@@ -203,24 +203,22 @@ public partial class App : Node, IApp
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_game = scene as IGame;
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_game.GameLoaded += OnGameLoaded;
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_game.GameExitRequested += GameExitRequested;
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await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
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CallDeferred(MethodName.AddChild, scene);
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}
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private void OnGameLoaded() => LoadingScreen.Hide();
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private void OnGameLoaded() => LoadingScreen.HideLoadingScreen();
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private async void LoadEnemyViewer(string sceneName)
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{
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var scene = await LoadSceneInternal(sceneName);
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_enemyViewer = scene as IDataViewer;
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await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
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CallDeferred(MethodName.AddChild, scene);
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LoadingScreen.Hide();
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LoadingScreen.HideLoadingScreen();
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}
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private async Task<Node> LoadSceneInternal(string sceneName)
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{
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LoadingScreen.Show();
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LoadingScreen.ShowLoadingScreen();
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LoadingScreen.ProgressBar.Value = 0;
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var sceneLoader = new SceneLoader();
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CallDeferred(MethodName.AddChild, sceneLoader);
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@@ -10,9 +10,16 @@
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process_mode = 3
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script = ExtResource("1_rt73h")
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[node name="ColorRect" type="ColorRect" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 1)
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[node name="MainMenu" parent="." instance=ExtResource("2_1uiag")]
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unique_name_in_owner = true
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visible = false
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[node name="OptionsMenu" parent="." instance=ExtResource("2_v0mgf")]
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unique_name_in_owner = true
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@@ -24,5 +31,6 @@ visible = false
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[node name="LoadingScreen" parent="." instance=ExtResource("3_3st5l")]
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unique_name_in_owner = true
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visible = false
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top_level = true
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z_index = 999
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@@ -39,6 +39,7 @@ bus = &"SFX"
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[node name="MoveSound" type="AudioStreamPlayer" parent="UI"]
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unique_name_in_owner = true
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stream = ExtResource("6_r16t0")
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max_polyphony = 5
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bus = &"SFX"
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[node name="SelectSound" type="AudioStreamPlayer" parent="UI"]
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40
Zennysoft.Game.Ma/src/debug_info/DebugInfo.cs
Normal file
@@ -0,0 +1,40 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using System.Linq;
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using Zennysoft.Game.Ma;
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using Zennysoft.Ma.Adapter;
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using Zennysoft.Ma.Adapter.Entity;
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[Meta(typeof(IAutoNode)), Id("debug")]
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public partial class DebugInfo : Control
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{
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public override void _Notification(int what) => this.Notify(what);
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[Dependency] private IGame _game => this.DependOn<IGame>();
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[Dependency] private IGameRepo _gameRepo => this.DependOn<IGameRepo>();
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[Dependency] private IMap _map => this.DependOn<IMap>();
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[Dependency] private IPlayer _player => this.DependOn<IPlayer>();
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[Node] public Label MapName { get; set; }
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[Node] public Label EnemyCount { get; set; }
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[Node] public Label DeathCount { get; set; }
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public void OnResolved()
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{
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_map.FloorLoaded += _map_FloorLoaded;
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_gameRepo.EnemyDied += _gameRepo_EnemyDied;
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_player.PlayerDied += _player_PlayerDied;
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DeathCount.Text = _game.QuestData.DeathCount.ToString();
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}
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private void _gameRepo_EnemyDied(IEnemy obj) => EnemyCount.Text = (EnemyCount.Text.ToInt() - 1).ToString();
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private void _map_FloorLoaded()
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{
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MapName.Text = _map.CurrentFloor.SceneFilePath.GetFile().TrimSuffix(".tscn");
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EnemyCount.Text = _map.CurrentFloor.GetChild(0).GetChildren().OfType<IDungeonRoom>().Select(x => x.GetChildren().OfType<IEnemy>()).Count().ToString();
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}
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private void _player_PlayerDied() => DeathCount.Text = _game.QuestData.DeathCount.ToString();
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}
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1
Zennysoft.Game.Ma/src/debug_info/DebugInfo.cs.uid
Normal file
@@ -0,0 +1 @@
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||||
uid://c4g3frcpt0h36
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82
Zennysoft.Game.Ma/src/debug_info/DebugInfo.tscn
Normal file
@@ -0,0 +1,82 @@
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[gd_scene load_steps=4 format=3 uid="uid://t22s2y1t8ktc"]
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[ext_resource type="Script" uid="uid://c4g3frcpt0h36" path="res://src/debug_info/DebugInfo.cs" id="1_6tk84"]
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[ext_resource type="LabelSettings" uid="uid://b6f8ggy3ulonb" path="res://src/ui/label_settings/GeorgiaItalic.tres" id="1_i766g"]
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[ext_resource type="Script" uid="uid://3fpuxsgdl8xe" path="res://src/utils/FpsCounter.cs" id="3_rco7p"]
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[node name="DebugInfo" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_6tk84")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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||||
layout_mode = 1
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||||
anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/margin_left = 20
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theme_override_constants/margin_top = 20
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theme_override_constants/margin_right = 20
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theme_override_constants/margin_bottom = 20
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[node name="VFlowContainer" type="VFlowContainer" parent="MarginContainer"]
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layout_mode = 2
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||||
alignment = 2
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[node name="FPS" type="HBoxContainer" parent="MarginContainer/VFlowContainer"]
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layout_mode = 2
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[node name="FPSLabel" type="Label" parent="MarginContainer/VFlowContainer/FPS"]
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layout_mode = 2
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text = "FPS:"
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label_settings = ExtResource("1_i766g")
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[node name="FPSCounter" type="Label" parent="MarginContainer/VFlowContainer/FPS"]
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layout_mode = 2
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label_settings = ExtResource("1_i766g")
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script = ExtResource("3_rco7p")
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[node name="MapInfo" type="HBoxContainer" parent="MarginContainer/VFlowContainer"]
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layout_mode = 2
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[node name="Map Name Label" type="Label" parent="MarginContainer/VFlowContainer/MapInfo"]
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layout_mode = 2
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text = "Map Name:"
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label_settings = ExtResource("1_i766g")
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[node name="MapName" type="Label" parent="MarginContainer/VFlowContainer/MapInfo"]
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unique_name_in_owner = true
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layout_mode = 2
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label_settings = ExtResource("1_i766g")
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[node name="EnemyInfo" type="HBoxContainer" parent="MarginContainer/VFlowContainer"]
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layout_mode = 2
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[node name="Enemy Count Label" type="Label" parent="MarginContainer/VFlowContainer/EnemyInfo"]
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||||
layout_mode = 2
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||||
text = "Number of enemies:"
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||||
label_settings = ExtResource("1_i766g")
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||||
|
||||
[node name="EnemyCount" type="Label" parent="MarginContainer/VFlowContainer/EnemyInfo"]
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||||
unique_name_in_owner = true
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||||
layout_mode = 2
|
||||
label_settings = ExtResource("1_i766g")
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VFlowContainer"]
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||||
layout_mode = 2
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||||
|
||||
[node name="DeathCountLabel" type="Label" parent="MarginContainer/VFlowContainer/HBoxContainer"]
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||||
layout_mode = 2
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||||
text = "Player Death Count:"
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||||
label_settings = ExtResource("1_i766g")
|
||||
|
||||
[node name="DeathCount" type="Label" parent="MarginContainer/VFlowContainer/HBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
label_settings = ExtResource("1_i766g")
|
||||
@@ -109,7 +109,6 @@ _acquireTargetTime = 2.0
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||||
unique_name_in_owner = true
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||||
avoidance_enabled = true
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||||
radius = 1.0
|
||||
debug_enabled = true
|
||||
|
||||
[node name="SFX" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.0617, 0)
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||||
|
||||
@@ -157,9 +157,7 @@ public partial class Game : Node3D, IGame
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GameState.Set(_player);
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GameState.Set(_map);
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GameState.Set(InGameUI);
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GameRepo.Resume();
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|
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InGameUI.Show();
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HandleGameLogic();
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GameState.Start();
|
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this.Provide();
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||||
@@ -188,6 +186,8 @@ public partial class Game : Node3D, IGame
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|
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GameRepo.IsPaused.Sync += IsPaused_Sync;
|
||||
InGameUI.PlayerInfoUI.Activate();
|
||||
InGameUI.Show();
|
||||
GameRepo.Resume();
|
||||
}
|
||||
|
||||
private void GameRepo_EnemyDied(IEnemy obj)
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||||
@@ -209,7 +209,6 @@ public partial class Game : Node3D, IGame
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||||
_effectService = new EffectService(this, _player, _map);
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_player.Activate();
|
||||
await _map.LoadFloor();
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GameLoaded?.Invoke();
|
||||
}
|
||||
|
||||
public async Task Save() => await SaveFile.Save();
|
||||
@@ -233,9 +232,6 @@ public partial class Game : Node3D, IGame
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EnactEffectItemEffects(effectItem);
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||||
break;
|
||||
}
|
||||
|
||||
await ToSignal(GetTree().CreateTimer(0.3f), "timeout");
|
||||
|
||||
RemoveItemOrSubtractFromItemCount(item);
|
||||
}
|
||||
|
||||
@@ -398,7 +394,10 @@ public partial class Game : Node3D, IGame
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||||
InGameUI.InventoryMenu.SetProcessInput(false);
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}
|
||||
|
||||
private async void LoadLevel() => await _map.LoadFloor();
|
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private async void LoadLevel()
|
||||
{
|
||||
await _map.LoadFloor();
|
||||
}
|
||||
|
||||
private void FloorClearMenu_GoToNextFloor() => GameState.Input(new GameState.Input.LoadNextFloor());
|
||||
|
||||
@@ -419,7 +418,6 @@ public partial class Game : Node3D, IGame
|
||||
|
||||
private void UseTeleportPrompt_TeleportToNextFloor()
|
||||
{
|
||||
//_player.LookUp();
|
||||
GameState.Input(new GameState.Input.UseTeleport());
|
||||
}
|
||||
|
||||
@@ -588,6 +586,8 @@ public partial class Game : Node3D, IGame
|
||||
private void OnFloorLoadFinished()
|
||||
{
|
||||
LoadNextLevel.Hide();
|
||||
GameLoaded?.Invoke();
|
||||
_map.FadeIn();
|
||||
}
|
||||
|
||||
private void OnQuit() => GameExitRequested?.Invoke();
|
||||
|
||||
@@ -11,11 +11,11 @@ process_mode = 3
|
||||
script = ExtResource("1_ytcii")
|
||||
|
||||
[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
|
||||
custom_minimum_size = Vector2(1440, 1080)
|
||||
custom_minimum_size = Vector2(1456, 1080)
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_right = -480.0
|
||||
offset_right = -464.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
stretch = true
|
||||
@@ -23,7 +23,7 @@ stretch = true
|
||||
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
|
||||
handle_input_locally = false
|
||||
audio_listener_enable_3d = true
|
||||
size = Vector2i(1440, 1080)
|
||||
size = Vector2i(1456, 1080)
|
||||
render_target_update_mode = 4
|
||||
|
||||
[node name="PauseContainer" type="Node3D" parent="SubViewportContainer/SubViewport"]
|
||||
|
||||
BIN
Zennysoft.Game.Ma/src/items/3D Render Icons/3Dkubel.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cj1psfba5bhup"
|
||||
path.bptc="res://.godot/imported/3Dkubel.png-a18d215cb94179f4294d3437e869ace0.bptc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/items/3D Render Icons/3Dkubel.png"
|
||||
dest_files=["res://.godot/imported/3Dkubel.png-a18d215cb94179f4294d3437e869ace0.bptc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=true
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Zennysoft.Game.Ma/src/items/3D Render Icons/Air Sword.png
Normal file
|
After Width: | Height: | Size: 155 KiB |
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://n6lwh1cyv341"
|
||||
path.bptc="res://.godot/imported/Air Sword.png-3fb721b7bcf300440568d8d397e2f08a.bptc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/items/3D Render Icons/Air Sword.png"
|
||||
dest_files=["res://.godot/imported/Air Sword.png-3fb721b7bcf300440568d8d397e2f08a.bptc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=true
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Zennysoft.Game.Ma/src/items/3D Render Icons/Amrit Draught.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cyulehmrydvlj"
|
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Zennysoft.Game.Ma/src/items/3D Render Icons/yellowd.png
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SfxDatabase.Instance.Play(SoundEffect.IncreaseStat);
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}
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public void RaiseLevel() => _player.LevelUp();
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public void RaiseLevel()
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{
|
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var expToNextLevel = _player.ExperiencePointsComponent.ExpToNextLevel.Value - _player.ExperiencePointsComponent.CurrentExp.Value;
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_player.ExperiencePointsComponent.GainUnmodified(expToNextLevel);
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}
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public void TeleportToRandomRoom(IEnemy enemy)
|
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{
|
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@@ -252,17 +256,13 @@ public class EffectService
|
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public void TradeRandomItem<T>(BoxItem box)
|
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where T : IBaseInventoryItem
|
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{
|
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var tradableItems = _player.Inventory.Items.OfType<T>().Where(x => x != box).ToList();
|
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|
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var tradableItems = _player.Inventory.Items.OfType<T>().ToList();
|
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var rng = new RandomNumberGenerator();
|
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rng.Randomize();
|
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var randomIndex = rng.RandiRange(0, tradableItems.Count - 1);
|
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var randomItem = tradableItems[randomIndex];
|
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if (randomItem is IEquipableItem equipableItem)
|
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{
|
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if (_player.EquipmentComponent.IsItemEquipped(equipableItem))
|
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_player.Unequip(equipableItem);
|
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}
|
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if (randomItem is IEquipableItem equipableItem && _player.EquipmentComponent.IsItemEquipped(equipableItem))
|
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_player.Unequip(equipableItem);
|
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_player.Inventory.Remove(randomItem);
|
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GetRandomItemOfType<T>();
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@@ -1,14 +1,14 @@
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[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://db075qhmlmrcu"]
|
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[gd_resource type="Resource" script_class="WeaponStats" load_steps=4 format=3 uid="uid://db075qhmlmrcu"]
|
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|
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[ext_resource type="Script" uid="uid://cc7byqeolw5y4" path="res://src/items/weapons/WeaponStats.cs" id="1_kbje7"]
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[ext_resource type="Texture2D" uid="uid://cb86dpkft2m03" path="res://src/items/weapons/textures/KUBEL.PNG" id="1_kwtbu"]
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[ext_resource type="Texture2D" uid="uid://bkntmni5jxfpk" path="res://src/items/weapons/textures/KUBEL.PNG" id="1_kwtbu"]
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[ext_resource type="AudioStream" uid="uid://ilf2s8ct2stt" path="res://src/audio/sfx/PLAYER_slower_slash.ogg" id="1_xfglq"]
|
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|
||||
[resource]
|
||||
script = ExtResource("1_kbje7")
|
||||
AttackSpeed = 1.0
|
||||
WeaponElement = 5
|
||||
WeaponTag = 0
|
||||
SelfDamage = 0
|
||||
SoundEffect = 4
|
||||
Name = "Kubel"
|
||||
Description = "+9 ATK
|
||||
@@ -25,9 +25,8 @@ TelluricResistance = 0
|
||||
HydricResistance = 0
|
||||
IgneousResistance = 0
|
||||
FerrumResistance = 0
|
||||
HolyResistance = 0
|
||||
CurseResistance = 0
|
||||
ThrowSpeed = 12.0
|
||||
ThrowDamage = 5
|
||||
ItemTag = 0
|
||||
Texture = ExtResource("1_kwtbu")
|
||||
AudioStream = ExtResource("1_xfglq")
|
||||
|
||||
@@ -20,6 +20,10 @@ public interface IMap : INode3D
|
||||
|
||||
void InitializeMapData();
|
||||
|
||||
public void FadeIn();
|
||||
|
||||
public void FadeOut();
|
||||
|
||||
public AutoProp<int> CurrentFloorNumber { get; }
|
||||
|
||||
public event Action<(Vector3 Rotation, Vector3 Position)> SpawnPointCreated;
|
||||
|
||||
@@ -59,9 +59,11 @@ public partial class Map : Node3D, IMap
|
||||
var floor = MapOrder.GetChildren().OfType<FloorNode>().ElementAt(CurrentFloorNumber.Value);
|
||||
if (CurrentFloor is DungeonFloor dungeonFloor && floor is DungeonFloorNode dungeonFloorNode)
|
||||
dungeonFloor.SpawnEnemies(dungeonFloorNode);
|
||||
AnimationPlayer.CallDeferred(AnimationPlayer.MethodName.Play, ("fade_in"));
|
||||
}
|
||||
|
||||
public void FadeIn() => AnimationPlayer.Play("fade_in");
|
||||
public void FadeOut() => AnimationPlayer.Play("fade_out");
|
||||
|
||||
public void InitializeMapData()
|
||||
{
|
||||
CurrentFloorNumber.OnNext(-1);
|
||||
@@ -89,7 +91,7 @@ public partial class Map : Node3D, IMap
|
||||
|
||||
public async Task LoadFloor(string sceneName)
|
||||
{
|
||||
AnimationPlayer.CallDeferred(AnimationPlayer.MethodName.Play, "fade_out");
|
||||
CallDeferred(MethodName.FadeOut);
|
||||
_sceneName = sceneName;
|
||||
var dimmableAudio = GetTree().GetNodesInGroup("DimmableAudio").OfType<IDimmableAudioStreamPlayer>();
|
||||
foreach (var node in dimmableAudio)
|
||||
|
||||
@@ -19,7 +19,22 @@ tracks/0/keys = {
|
||||
"values": [Color(0, 0, 0, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_g6eui"]
|
||||
[sub_resource type="Animation" id="Animation_v14r0"]
|
||||
resource_name = "fade_out"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_0qcd2"]
|
||||
resource_name = "fade_in"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
@@ -34,39 +49,16 @@ tracks/0/keys = {
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_v14r0"]
|
||||
resource_name = "fade_out"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("ColorRect:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(-0.0666667, 0),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_00xd7"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_00xd7"),
|
||||
&"fade_in": SubResource("Animation_g6eui"),
|
||||
&"fade_in": SubResource("Animation_0qcd2"),
|
||||
&"fade_out": SubResource("Animation_v14r0")
|
||||
}
|
||||
|
||||
[node name="Map" type="Node3D"]
|
||||
script = ExtResource("1_bw70o")
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 1)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
unique_name_in_owner = true
|
||||
libraries = {
|
||||
@@ -219,3 +211,11 @@ FloorName = 4
|
||||
[node name="Final Floor" type="Node" parent="MapOrder"]
|
||||
script = ExtResource("3_v14r0")
|
||||
FloorName = 6
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 1)
|
||||
|
||||
@@ -25,33 +25,33 @@ public partial class Altar : SpecialFloor, IDungeonFloor
|
||||
|
||||
public void OnResolved()
|
||||
{
|
||||
Show();
|
||||
Exit.AreaEntered += Exit_AreaEntered;
|
||||
NoExitArea.AreaEntered += NoExitArea_AreaEntered;
|
||||
FloorIsLoaded = true;
|
||||
Show();
|
||||
Exit.AreaEntered += Exit_AreaEntered;
|
||||
NoExitArea.AreaEntered += NoExitArea_AreaEntered;
|
||||
FloorIsLoaded = true;
|
||||
}
|
||||
|
||||
private void _player_PointUpFinished()
|
||||
{
|
||||
_player.Activate();
|
||||
_player.Activate();
|
||||
}
|
||||
|
||||
private void NoExitArea_AreaEntered(Area3D area)
|
||||
{
|
||||
DialogueController.ShowDialogue(Dialogue, "no_exit");
|
||||
DialogueController.ShowDialogue(Dialogue, "no_exit");
|
||||
}
|
||||
|
||||
private void Exit_AreaEntered(Area3D area)
|
||||
{
|
||||
if (area.GetOwner() is IPlayer)
|
||||
ExitReached();
|
||||
if (area.GetOwner() is IPlayer)
|
||||
ExitReached();
|
||||
}
|
||||
|
||||
public void ExitReached() => Game.FloorExitReached();
|
||||
|
||||
public void OnExitTree()
|
||||
{
|
||||
Exit.AreaEntered -= Exit_AreaEntered;
|
||||
NoExitArea.AreaEntered -= NoExitArea_AreaEntered;
|
||||
Exit.AreaEntered -= Exit_AreaEntered;
|
||||
NoExitArea.AreaEntered -= NoExitArea_AreaEntered;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,16 +18,16 @@ public partial class FinalFloor : SpecialFloor
|
||||
|
||||
public void OnReady()
|
||||
{
|
||||
Exit.AreaEntered += Exit_AreaEntered;
|
||||
Exit.AreaEntered += Exit_AreaEntered;
|
||||
}
|
||||
|
||||
private void Exit_AreaEntered(Area3D area)
|
||||
{
|
||||
_player.Die();
|
||||
_player.Die();
|
||||
}
|
||||
|
||||
public void OnExitTree()
|
||||
{
|
||||
Exit.AreaEntered -= Exit_AreaEntered;
|
||||
Exit.AreaEntered -= Exit_AreaEntered;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,54 +19,54 @@ public partial class MonsterRoom : DungeonRoom
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
SpawnItems();
|
||||
SpawnItems();
|
||||
}
|
||||
|
||||
public void SpawnEnemies(Godot.Collections.Dictionary<EnemyType, float> enemyInfo)
|
||||
{
|
||||
if (enemyInfo == null || !enemyInfo.Any(x => x.Value > 0))
|
||||
return;
|
||||
if (enemyInfo == null || !enemyInfo.Any(x => x.Value > 0))
|
||||
return;
|
||||
|
||||
var rng = new RandomNumberGenerator();
|
||||
rng.Randomize();
|
||||
var enemySpawnPoints = EnemySpawnPoints.GetChildren();
|
||||
var numberOfEnemiesToSpawn = rng.RandiRange(1, enemySpawnPoints.Count);
|
||||
var rng = new RandomNumberGenerator();
|
||||
rng.Randomize();
|
||||
var enemySpawnPoints = EnemySpawnPoints.GetChildren();
|
||||
var numberOfEnemiesToSpawn = rng.RandiRange(1, enemySpawnPoints.Count);
|
||||
|
||||
foreach (var spawnPoint in enemySpawnPoints.Cast<Marker3D>())
|
||||
{
|
||||
if (numberOfEnemiesToSpawn <= 0)
|
||||
break;
|
||||
numberOfEnemiesToSpawn--;
|
||||
foreach (var spawnPoint in enemySpawnPoints.Cast<Marker3D>())
|
||||
{
|
||||
if (numberOfEnemiesToSpawn <= 0)
|
||||
break;
|
||||
numberOfEnemiesToSpawn--;
|
||||
|
||||
var index = rng.RandWeighted([.. enemyInfo.Values]);
|
||||
var selectedEnemy = enemyInfo.ElementAt((int)index);
|
||||
var instantiatedEnemy = EnemyTypeToEnemyConverter.Convert(selectedEnemy.Key);
|
||||
instantiatedEnemy.Position = new Vector3(spawnPoint.Position.X, 0f, spawnPoint.Position.Z);
|
||||
AddChild(instantiatedEnemy);
|
||||
}
|
||||
var index = rng.RandWeighted([.. enemyInfo.Values]);
|
||||
var selectedEnemy = enemyInfo.ElementAt((int)index);
|
||||
var instantiatedEnemy = EnemyTypeToEnemyConverter.Convert(selectedEnemy.Key);
|
||||
instantiatedEnemy.Position = new Vector3(spawnPoint.Position.X, 0f, spawnPoint.Position.Z);
|
||||
AddChild(instantiatedEnemy);
|
||||
}
|
||||
}
|
||||
|
||||
private void SpawnItems()
|
||||
{
|
||||
if (ItemSpawnPoints == null)
|
||||
return;
|
||||
if (ItemSpawnPoints == null)
|
||||
return;
|
||||
|
||||
var itemSpawnPoints = ItemSpawnPoints.GetChildren();
|
||||
var rng = new RandomNumberGenerator();
|
||||
rng.Randomize();
|
||||
var numberOfItemsToSpawn = rng.RandiRange(1, itemSpawnPoints.Count);
|
||||
itemSpawnPoints.Shuffle();
|
||||
var database = ItemDatabase.Instance;
|
||||
foreach (var spawnPoint in itemSpawnPoints.Cast<Marker3D>())
|
||||
{
|
||||
if (numberOfItemsToSpawn <= 0)
|
||||
break;
|
||||
numberOfItemsToSpawn--;
|
||||
var itemSpawnPoints = ItemSpawnPoints.GetChildren();
|
||||
var rng = new RandomNumberGenerator();
|
||||
rng.Randomize();
|
||||
var numberOfItemsToSpawn = rng.RandiRange(1, itemSpawnPoints.Count);
|
||||
itemSpawnPoints.Shuffle();
|
||||
var database = ItemDatabase.Instance;
|
||||
foreach (var spawnPoint in itemSpawnPoints.Cast<Marker3D>())
|
||||
{
|
||||
if (numberOfItemsToSpawn <= 0)
|
||||
break;
|
||||
numberOfItemsToSpawn--;
|
||||
|
||||
var selectedItem = database.PickItem<InventoryItem>();
|
||||
var duplicated = selectedItem.Duplicate((int)DuplicateFlags.UseInstantiation) as Node3D;
|
||||
duplicated.Position = new Vector3(spawnPoint.Position.X, 0, spawnPoint.Position.Z);
|
||||
AddChild(duplicated);
|
||||
}
|
||||
var selectedItem = database.PickItem<IBaseInventoryItem>() as Node3D;
|
||||
var duplicated = selectedItem.Duplicate((int)DuplicateFlags.UseInstantiation) as Node3D;
|
||||
duplicated.Position = new Vector3(spawnPoint.Position.X, 0, spawnPoint.Position.Z);
|
||||
AddChild(duplicated);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://cyrrhoarhxlhg"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://cyrrhoarhxlhg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://r8mpxyum31ds" path="res://src/map/dungeon/code/FinalFloor.cs" id="1_b2jrf"]
|
||||
[ext_resource type="PackedScene" uid="uid://dpd2y8evtea1t" path="res://src/map/dungeon/models/Special Floors & Rooms/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb" id="2_b2jrf"]
|
||||
@@ -10,10 +10,10 @@ size = Vector3(0.0974121, 15.1811, 23.3886)
|
||||
size = Vector3(0.0974121, 15.1811, 27.7427)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_s4mfk"]
|
||||
size = Vector3(187.628, 118.514, 12.5598)
|
||||
size = Vector3(234.085, 118.514, 12.5598)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_170vw"]
|
||||
size = Vector3(187.874, 144.552, 13.4706)
|
||||
size = Vector3(235.028, 144.552, 13.4706)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_ajpkj"]
|
||||
size = Vector3(281.18, 0.081543, 80.3693)
|
||||
@@ -27,6 +27,23 @@ size = Vector3(19.394, 30.059, 2.88283)
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_b2jrf"]
|
||||
size = Vector3(12.9663, 20.8418, 50.175)
|
||||
|
||||
[sub_resource type="Environment" id="Environment_b2jrf"]
|
||||
background_mode = 1
|
||||
ambient_light_energy = 0.0
|
||||
sdfgi_enabled = true
|
||||
glow_enabled = true
|
||||
glow_intensity = 1.57
|
||||
glow_strength = 1.36
|
||||
glow_bloom = 1.0
|
||||
glow_blend_mode = 0
|
||||
volumetric_fog_enabled = true
|
||||
volumetric_fog_albedo = Color(0.830335, 0.830335, 0.830335, 1)
|
||||
|
||||
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_hojso"]
|
||||
exposure_multiplier = 1.354
|
||||
dof_blur_far_enabled = true
|
||||
dof_blur_far_distance = 371.47
|
||||
|
||||
[node name="Final Floor" type="Node3D"]
|
||||
script = ExtResource("1_b2jrf")
|
||||
|
||||
@@ -53,12 +70,12 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3.576
|
||||
shape = SubResource("BoxShape3D_djk74")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -2.28188, -12.327)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -133.294, -2.28188, -12.327)
|
||||
shape = SubResource("BoxShape3D_s4mfk")
|
||||
debug_color = Color(0, 0.6, 0.701961, 1)
|
||||
|
||||
[node name="CollisionShape3D5" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -15.2228, 10.4977)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -133.642, -15.2228, 10.4977)
|
||||
shape = SubResource("BoxShape3D_170vw")
|
||||
|
||||
[node name="CollisionShape3D6" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
|
||||
@@ -66,7 +83,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -3.09368, -8.33632)
|
||||
shape = SubResource("BoxShape3D_ajpkj")
|
||||
|
||||
[node name="CollisionShape3D7" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -226.104, -1.21697, -3.54719)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -255.62, -1.21697, -3.54719)
|
||||
shape = SubResource("BoxShape3D_pdgpv")
|
||||
|
||||
[node name="CollisionShape3D8" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
|
||||
@@ -91,5 +108,17 @@ collision_layer = 0
|
||||
collision_mask = 64
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Exit"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -222.237, -3.35156, 3.78481)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -257.108, -3.35156, 3.78481)
|
||||
shape = SubResource("BoxShape3D_b2jrf")
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_b2jrf")
|
||||
camera_attributes = SubResource("CameraAttributesPractical_hojso")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
|
||||
transform = Transform3D(0.85896, -0.300971, 0.414251, 0, -0.809017, -0.587785, 0.512043, 0.504884, -0.694913, 0, 0, 0)
|
||||
light_color = Color(0.204372, 0.420196, 1, 1)
|
||||
light_energy = 4.435
|
||||
shadow_enabled = true
|
||||
|
||||
[editable path="Model/36_A2_FINAL_FLOOR_VER_0_2"]
|
||||
|
||||
|
After Width: | Height: | Size: 5.3 MiB |
@@ -0,0 +1,38 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c1eip3nh46fy0"
|
||||
path.bptc="res://.godot/imported/36_A2_FINAL_FLOOR_VER.0_normal_opengl.png-19d807bda1d6515f9683734aa2231482.bptc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
generator_parameters={
|
||||
"md5": "00b94bfeae1634510fa43553cce9c0fb"
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/map/dungeon/models/Special Floors & Rooms/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_normal_opengl.png"
|
||||
dest_files=["res://.godot/imported/36_A2_FINAL_FLOOR_VER.0_normal_opengl.png-19d807bda1d6515f9683734aa2231482.bptc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=true
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=1
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=1
|
||||
roughness/src_normal="res://src/map/dungeon/models/Special Floors & Rooms/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_normal_opengl.png"
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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|
After Width: | Height: | Size: 728 KiB |
@@ -0,0 +1,38 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ch4cjvuay2edg"
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path.bptc="res://.godot/imported/36_A2_FINAL_FLOOR_VER.0_roughness.png-03b3a9d966651fcef8eae7c32f126fae.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={
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"md5": "634f7d6ce3b2d5f17052a0abff3585b5"
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}
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[deps]
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|
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source_file="res://src/map/dungeon/models/Special Floors & Rooms/36. Final Floor/36_A2_FINAL_FLOOR_VER.0_roughness.png"
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dest_files=["res://.godot/imported/36_A2_FINAL_FLOOR_VER.0_roughness.png-03b3a9d966651fcef8eae7c32f126fae.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -1398,7 +1398,8 @@ omni_range = 19.166
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omni_attenuation = 1.106
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[node name="E symbol!" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.216361, 10.8155)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.550282, 10.8155)
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visible = false
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layers = 2
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cast_shadow = 0
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mesh = SubResource("PlaneMesh_l1s1j")
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@@ -675,6 +675,7 @@ autoplay = "Flame Flicker"
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[node name="E symbol!" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.469518, 10.8155)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_vsgtq")
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