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2 Commits
c755485855
...
68b1455c53
| Author | SHA1 | Date | |
|---|---|---|---|
| 68b1455c53 | |||
| 9615e1e251 |
@@ -2,5 +2,5 @@
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public interface IHealthPack
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{
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public double RestoreAmount { get; }
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public int RestoreAmount { get; }
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}
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@@ -47,4 +47,8 @@ public partial class DimmableAudioStreamPlayer3D : AudioStreamPlayer3D, IDimmabl
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FADE_DURATION
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).SetTrans(Tween.TransitionType.Circ).SetEase(ease);
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}
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public override void _EnterTree() => FadeIn();
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public override void _ExitTree() => FadeOut();
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}
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@@ -32,8 +32,6 @@ public interface IGameRepo : IDisposable
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event Action<EquipableItem>? UnequippedItem;
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event Action<IHealthPack>? RestorativePickedUp;
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event Action<IEnemy>? EnemyDied;
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void Pause();
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@@ -56,8 +54,6 @@ public interface IGameRepo : IDisposable
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public void OnPlayerAttackedWall();
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public void OnRestorativePickedUp(IHealthPack restorative);
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public void CloseInventory();
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public void GameEnded();
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@@ -85,7 +81,6 @@ public class GameRepo : IGameRepo
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public event Action? PlayerAttackedEnemy;
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public event Action<EquipableItem>? EquippedItem;
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public event Action<EquipableItem>? UnequippedItem;
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public event Action<IHealthPack>? RestorativePickedUp;
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public event Action<IEnemy>? EnemyDied;
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public IAutoProp<bool> IsPaused => _isPaused;
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private readonly AutoProp<bool> _isPaused;
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@@ -151,11 +146,6 @@ public class GameRepo : IGameRepo
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PlayerAttackedWall?.Invoke();
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}
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public void OnRestorativePickedUp(IHealthPack restorative)
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{
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RestorativePickedUp?.Invoke(restorative);
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}
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public void CloseInventory()
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{
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CloseInventoryEvent?.Invoke();
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@@ -8,8 +8,6 @@ public partial class PlayerLogic
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{
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public readonly record struct PhysicsTick(double Delta);
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public readonly record struct Moved(Vector3 GlobalPosition, Transform3D GlobalTransform);
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public readonly record struct Enable;
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public readonly record struct Attack;
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@@ -79,6 +79,10 @@ folder_colors={
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import/blender/enabled=false
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[global_group]
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DimmableAudio=""
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[importer_defaults]
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texture={
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@@ -2,4 +2,5 @@
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public partial class AmbientSFXPlayer : DimmableAudioStreamPlayer
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{
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public override void _EnterTree() => FadeIn();
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}
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@@ -2,4 +2,5 @@
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public partial class AmbientSFXPlayer3D : DimmableAudioStreamPlayer3D
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{
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public override void _EnterTree() => FadeIn();
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}
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@@ -12,6 +12,7 @@ using Zennysoft.Ma.Adapter;
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using System.IO;
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using System.Threading.Tasks;
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using Zennysoft.Game.Implementation;
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using Zennysoft.Ma.Adapter.Entity;
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[Meta(typeof(IAutoNode))]
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public partial class Game : Node3D, IGame
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@@ -172,9 +173,10 @@ public partial class Game : Node3D, IGame
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OnLoadLevelRequest += LoadLevel;
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GameRepo.RestorativePickedUp += GameEventDepot_RestorativePickedUp;
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GameRepo.CloseInventoryEvent += ExitInventoryAction;
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GameRepo.EnemyDied += GameRepo_EnemyDied;
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_player.Inventory.BroadcastMessage += BroadcastMessage;
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_map.FloorLoaded += OnFloorLoadFinished;
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@@ -189,6 +191,11 @@ public partial class Game : Node3D, IGame
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InGameUI.PlayerInfoUI.Activate();
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}
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private void GameRepo_EnemyDied(IEnemy obj)
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{
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DropRestorative(obj.GlobalPosition);
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}
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private void BroadcastMessage(string obj)
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{
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InGameUI.InventoryMessageUI.DisplayMessage(obj);
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@@ -383,7 +390,6 @@ public partial class Game : Node3D, IGame
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private void FloorClearMenu_Exit()
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{
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_player.Deactivate();
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_map.ClearMap();
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InGameUI.Hide();
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}
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@@ -405,7 +411,7 @@ public partial class Game : Node3D, IGame
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var restorativeScene = GD.Load<PackedScene>("res://src/items/restorative/Restorative.tscn");
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var restorative = restorativeScene.Instantiate<Restorative>();
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AddChild(restorative);
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restorative.GlobalPosition = vector;
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restorative.GlobalPosition = new Vector3(vector.X, 2f, vector.Z) + (-_player.GetGlobalBasis().Z);
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}
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private void UseTeleportPrompt_CloseTeleportPrompt()
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@@ -428,8 +434,6 @@ public partial class Game : Node3D, IGame
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GameRepo.Resume();
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}
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private void GameEventDepot_RestorativePickedUp(IHealthPack obj) => _player.VTComponent.Restore((int)obj.RestoreAmount);
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private void IsPaused_Sync(bool isPaused) => GetTree().Paused = isPaused;
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private void FinishedLoadingSaveFile() => EmitSignal(SignalName.SaveFileLoaded);
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@@ -607,7 +611,6 @@ public partial class Game : Node3D, IGame
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OnLoadLevelRequest -= LoadLevel;
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GameRepo.RestorativePickedUp -= GameEventDepot_RestorativePickedUp;
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GameRepo.CloseInventoryEvent -= ExitInventoryAction;
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_player.Inventory.BroadcastMessage -= BroadcastMessage;
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@@ -1,7 +1,9 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using System.Linq;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -10,7 +12,10 @@ public partial class Restorative : Node3D, IHealthPack
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{
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public override void _Notification(int what) => this.Notify(what);
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[Dependency] protected IPlayer _player => this.DependOn(() => GetParent().GetChildren().OfType<IPlayer>().Single());
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[Node] public Area3D Pickup { get; set; } = default!;
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public double RestoreAmount => 4;
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[Export]
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public int RestoreAmount { get; set; } = 4;
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}
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@@ -1,20 +1,22 @@
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[gd_scene load_steps=3 format=3 uid="uid://dofju2wfj12y4"]
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[gd_scene load_steps=4 format=3 uid="uid://dofju2wfj12y4"]
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[ext_resource type="Script" uid="uid://qjvotbwutcb5" path="res://src/items/restorative/Restorative.cs" id="1_3beyl"]
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[ext_resource type="Texture2D" uid="uid://d07kcaqe682l1" path="res://src/items/ammo/textures/AirGeo.png" id="2_6y0d4"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_o8f22"]
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radius = 0.13613
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radius = 0.120977
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height = 1.09613
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[node name="Restorative" type="Node3D"]
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script = ExtResource("1_3beyl")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.363669, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.205191, 0)
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pixel_size = 0.025
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billboard = 2
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texture_filter = 0
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render_priority = 100
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texture = ExtResource("2_6y0d4")
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[node name="Pickup" type="Area3D" parent="."]
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unique_name_in_owner = true
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@@ -22,5 +24,5 @@ collision_layer = 4
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.348749, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.190116, 0)
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shape = SubResource("CapsuleShape3D_o8f22")
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@@ -12,8 +12,6 @@ public interface IMap : INode3D
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Task LoadFloor(string sceneName);
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void ClearMap();
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IDungeonFloor CurrentFloor { get; }
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(Vector3 Rotation, Vector3 Position) GetPlayerSpawnPosition();
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@@ -5,6 +5,7 @@ using Godot;
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Zennysoft.Game.Abstractions;
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namespace Zennysoft.Game.Ma;
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@@ -32,11 +33,35 @@ public partial class Map : Node3D, IMap
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public event Action FloorLoaded;
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private string _sceneName;
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public void OnResolved()
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{
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AnimationPlayer.AnimationFinished += AnimationPlayer_AnimationFinished;
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this.Provide();
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}
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private async void AnimationPlayer_AnimationFinished(StringName animName)
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{
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if (animName == "fade_out")
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{
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await LoadNewFloor();
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}
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}
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private async Task LoadNewFloor()
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{
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CurrentFloor?.CallDeferred(MethodName.QueueFree, []);
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SpawnPointCreated?.Invoke((Vector3.Forward, new Vector3(-999, -999, -999)));
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var newFloor = await LoadNewFloor(_sceneName);
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AddChild(newFloor);
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InitializeFloor(newFloor);
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var floor = MapOrder.GetChildren().OfType<FloorNode>().ElementAt(CurrentFloorNumber.Value);
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if (CurrentFloor is DungeonFloor dungeonFloor && floor is DungeonFloorNode dungeonFloorNode)
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dungeonFloor.SpawnEnemies(dungeonFloorNode);
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AnimationPlayer.CallDeferred(AnimationPlayer.MethodName.Play, ("fade_in"));
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}
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public void InitializeMapData()
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{
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CurrentFloorNumber.OnNext(-1);
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@@ -65,21 +90,10 @@ public partial class Map : Node3D, IMap
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public async Task LoadFloor(string sceneName)
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{
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AnimationPlayer.CallDeferred(AnimationPlayer.MethodName.Play, "fade_out");
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ClearMap();
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var newFloor = await LoadNewFloor(sceneName);
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AddChild(newFloor);
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InitializeFloor(newFloor);
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var floor = MapOrder.GetChildren().OfType<FloorNode>().ElementAt(CurrentFloorNumber.Value);
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if (CurrentFloor is DungeonFloor dungeonFloor && floor is DungeonFloorNode dungeonFloorNode)
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dungeonFloor.SpawnEnemies(dungeonFloorNode);
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AnimationPlayer.CallDeferred(AnimationPlayer.MethodName.Play, ("fade_in"));
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}
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public void ClearMap()
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{
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AnimationPlayer.CallDeferred(AnimationPlayer.MethodName.Play, "fade_out");
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CurrentFloor?.CallDeferred(MethodName.QueueFree, []);
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SpawnPointCreated?.Invoke((Vector3.Forward, new Vector3(-999, -999, -999)));
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_sceneName = sceneName;
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var dimmableAudio = GetTree().GetNodesInGroup("DimmableAudio").OfType<IDimmableAudioStreamPlayer>();
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foreach (var node in dimmableAudio)
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node.FadeOut();
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}
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private void InitializeFloor(Node newFloor)
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@@ -2,7 +2,6 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using System.Linq;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -22,49 +21,37 @@ public partial class Altar : SpecialFloor, IDungeonFloor
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[Node] private Area3D NoExitArea { get; set; } = default!;
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[Node] private Node DimmableAudio { get; set; } = default!;
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[Export] public Resource Dialogue { get; set; } = default!;
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public void OnResolved()
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{
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Show();
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Exit.AreaEntered += Exit_AreaEntered;
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NoExitArea.AreaEntered += NoExitArea_AreaEntered;
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FloorIsLoaded = true;
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var dimmableAudio = DimmableAudio.GetChildren().OfType<IDimmableAudioStreamPlayer>();
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foreach (var dimmable in dimmableAudio)
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dimmable.FadeIn();
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}
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public override void FadeOutAudio()
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{
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var dimmableAudio = DimmableAudio.GetChildren().OfType<IDimmableAudioStreamPlayer>();
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foreach (var dimmable in dimmableAudio)
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dimmable.FadeOut();
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Show();
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Exit.AreaEntered += Exit_AreaEntered;
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NoExitArea.AreaEntered += NoExitArea_AreaEntered;
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FloorIsLoaded = true;
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}
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private void _player_PointUpFinished()
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{
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_player.Activate();
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_player.Activate();
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}
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private void NoExitArea_AreaEntered(Area3D area)
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{
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DialogueController.ShowDialogue(Dialogue, "no_exit");
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DialogueController.ShowDialogue(Dialogue, "no_exit");
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}
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private void Exit_AreaEntered(Area3D area)
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{
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if (area.GetOwner() is IPlayer)
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ExitReached();
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if (area.GetOwner() is IPlayer)
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ExitReached();
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}
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public void ExitReached() => Game.FloorExitReached();
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public void OnExitTree()
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{
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Exit.AreaEntered -= Exit_AreaEntered;
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NoExitArea.AreaEntered -= NoExitArea_AreaEntered;
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Exit.AreaEntered -= Exit_AreaEntered;
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NoExitArea.AreaEntered -= NoExitArea_AreaEntered;
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}
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}
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File diff suppressed because one or more lines are too long
@@ -1557,7 +1557,7 @@ billboard = 2
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sprite_frames = SubResource("SpriteFrames_ypixh")
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autoplay = "default"
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[node name="FLAME1" type="AudioStreamPlayer3D" parent="VFX/Flame1"]
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[node name="FLAME1" type="AudioStreamPlayer3D" parent="VFX/Flame1" groups=["DimmableAudio"]]
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transform = Transform3D(1.62602, 0, 0, 0, 2.24719, 0, 0, 0, 2.24719, -0.237626, -1.0051, -0.623936)
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stream = ExtResource("23_fbuno")
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autoplay = true
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@@ -1581,7 +1581,7 @@ billboard = 2
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sprite_frames = SubResource("SpriteFrames_ypixh")
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autoplay = "default"
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[node name="FLAME2" type="AudioStreamPlayer3D" parent="VFX/Flame2"]
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[node name="FLAME2" type="AudioStreamPlayer3D" parent="VFX/Flame2" groups=["DimmableAudio"]]
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transform = Transform3D(1.62602, 0, 0, 0, 2.24719, 0, 0, 0, 2.24719, -0.237626, -1.0051, -0.623936)
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stream = ExtResource("23_fbuno")
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autoplay = true
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@@ -3267,7 +3267,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -350.758, -3.90238, 113.556)
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unique_name_in_owner = true
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transform = Transform3D(1.51515, 0, 0, 0, 1.51515, 0, 0, 0, 1.51515, 137.047, -0.658938, -5.82563)
|
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|
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[node name="Interior" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio"]
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[node name="Interior" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio" groups=["DimmableAudio"]]
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process_mode = 3
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22.4453, 0, 5.97604)
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stream = ExtResource("2_wbbo3")
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||||
@@ -3278,7 +3278,7 @@ max_distance = 100.0
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bus = &"AMBIENT"
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script = ExtResource("66_q7hpd")
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||||
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[node name="Interior2" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio"]
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[node name="Interior2" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio" groups=["DimmableAudio"]]
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process_mode = 3
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -231.692, 6.43338, -92.712)
|
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stream = ExtResource("2_wbbo3")
|
||||
@@ -3289,7 +3289,7 @@ max_distance = 54.99
|
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bus = &"AMBIENT"
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script = ExtResource("66_q7hpd")
|
||||
|
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[node name="Ocean" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio"]
|
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[node name="Ocean" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio" groups=["DimmableAudio"]]
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process_mode = 3
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -210.527, -9.55156, -81.5173)
|
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stream = ExtResource("3_pvi8n")
|
||||
@@ -3301,7 +3301,7 @@ bus = &"AMBIENT"
|
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attenuation_filter_cutoff_hz = 20500.0
|
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script = ExtResource("66_q7hpd")
|
||||
|
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[node name="Ocean2" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio"]
|
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[node name="Ocean2" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio" groups=["DimmableAudio"]]
|
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process_mode = 3
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 109.176, -130.646, -48.6352)
|
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stream = ExtResource("3_pvi8n")
|
||||
@@ -3314,7 +3314,7 @@ bus = &"AMBIENT"
|
||||
attenuation_filter_db = -34.0
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||||
script = ExtResource("66_q7hpd")
|
||||
|
||||
[node name="Ocean3" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio"]
|
||||
[node name="Ocean3" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio" groups=["DimmableAudio"]]
|
||||
process_mode = 3
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -329.209, -9.13597, -39.3283)
|
||||
stream = ExtResource("3_pvi8n")
|
||||
@@ -3328,7 +3328,7 @@ attenuation_filter_cutoff_hz = 691.0
|
||||
attenuation_filter_db = -34.0
|
||||
script = ExtResource("66_q7hpd")
|
||||
|
||||
[node name="Waterfall" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio"]
|
||||
[node name="Waterfall" type="AudioStreamPlayer3D" parent="Node3D/Audio/DimmableAudio" groups=["DimmableAudio"]]
|
||||
process_mode = 3
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -107.057, 0, -48.0532)
|
||||
stream = ExtResource("3_c2gp5")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=119 format=4 uid="uid://cihbmyo0ltq4m"]
|
||||
[gd_scene load_steps=120 format=4 uid="uid://cihbmyo0ltq4m"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bfybovehfclqr" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_FLOOR1.jpg" id="2_m7ked"]
|
||||
[ext_resource type="Script" uid="uid://bd824eigybu51" path="res://src/map/dungeon/code/ExitRoom.cs" id="2_umdkt"]
|
||||
@@ -22,6 +22,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://cu2xk2pn7yki7" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_brick3.png" id="16_bastv"]
|
||||
[ext_resource type="Texture2D" uid="uid://pyy25p14q8g5" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_COLUM2N.png" id="17_7wx2a"]
|
||||
[ext_resource type="PackedScene" uid="uid://cxwyge2s1yswu" path="res://src/map/Placeables/A1-Socket.tscn" id="18_tgauh"]
|
||||
[ext_resource type="Script" uid="uid://b83kye8yinfxs" path="res://src/audio/AmbientSFXPlayer3D.cs" id="22_23ip1"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tio5r"]
|
||||
resource_name = "Material.024"
|
||||
@@ -1352,7 +1353,7 @@ billboard = 2
|
||||
sprite_frames = SubResource("SpriteFrames_s0p2a")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="FLAME1" type="AudioStreamPlayer3D" parent="VFX/Flame1"]
|
||||
[node name="FLAME1" type="AudioStreamPlayer3D" parent="VFX/Flame1" groups=["DimmableAudio"]]
|
||||
process_mode = 3
|
||||
transform = Transform3D(1.62602, 0, 0, 0, 2.24719, 0, 0, 0, 2.24719, -0.237626, -1.0051, -0.623936)
|
||||
stream = ExtResource("6_54fgm")
|
||||
@@ -1360,6 +1361,7 @@ autoplay = true
|
||||
max_distance = 25.0
|
||||
bus = &"AMBIENT"
|
||||
parameters/looping = true
|
||||
script = ExtResource("22_23ip1")
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="VFX/Flame1"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.180455, -0.538921, -0.0176468)
|
||||
@@ -1376,7 +1378,7 @@ billboard = 2
|
||||
sprite_frames = SubResource("SpriteFrames_s0p2a")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="FLAME2" type="AudioStreamPlayer3D" parent="VFX/Flame2"]
|
||||
[node name="FLAME2" type="AudioStreamPlayer3D" parent="VFX/Flame2" groups=["DimmableAudio"]]
|
||||
process_mode = 3
|
||||
transform = Transform3D(1.62602, 0, 0, 0, 2.24719, 0, 0, 0, 2.24719, -0.237626, -1.0051, -0.623936)
|
||||
stream = ExtResource("6_54fgm")
|
||||
@@ -1384,6 +1386,7 @@ autoplay = true
|
||||
max_distance = 25.0
|
||||
bus = &"AMBIENT"
|
||||
parameters/looping = true
|
||||
script = ExtResource("22_23ip1")
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="VFX/Flame2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.180455, -0.538921, -0.0176468)
|
||||
|
||||
@@ -49,7 +49,7 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
|
||||
|
||||
#region Exports
|
||||
[ExportGroup("Movement")]
|
||||
[Export(PropertyHint.Range, "0, 100, 0.1")]
|
||||
[Export(PropertyHint.Range, "0, 60, 0.1")]
|
||||
public float RotationSpeed { get; set; } = 1.5f;
|
||||
|
||||
[Export(PropertyHint.Range, "0, 100, 0.1")]
|
||||
@@ -296,7 +296,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
|
||||
public void OnPhysicsProcess(double delta)
|
||||
{
|
||||
PlayerLogic.Input(new PlayerLogic.Input.PhysicsTick(delta));
|
||||
PlayerLogic.Input(new PlayerLogic.Input.Moved(GlobalPosition, GlobalTransform));
|
||||
}
|
||||
|
||||
public void Equip(EquipableItem equipable)
|
||||
@@ -700,20 +699,25 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
|
||||
var transform = Transform;
|
||||
transform.Basis = new Basis(Vector3.Up, Settings.RotationSpeed * -rawInput.X * delta) * transform.Basis;
|
||||
var moveDirection = new Vector3(strafeRightInput - strafeLeftInput, 0, rawInput.Z).Normalized();
|
||||
var velocity = Basis * moveDirection * Settings.MoveSpeed * Settings.Acceleration;
|
||||
|
||||
if (moveDirection.Length() > 0.25f)
|
||||
{
|
||||
var rng = new RandomNumberGenerator();
|
||||
rng.Randomize();
|
||||
WalkSFX.PitchScale = rng.RandfRange(0.5f, 1.5f);
|
||||
if (!WalkSFX.Playing)
|
||||
WalkSFX.Play();
|
||||
}
|
||||
else if (WalkSFX.Playing)
|
||||
WalkSFX.Stop();
|
||||
|
||||
var velocity = (Basis * moveDirection * Settings.MoveSpeed * Settings.Acceleration);
|
||||
if (_debugSprint)
|
||||
velocity *= 2;
|
||||
_knockbackStrength *= 0.9f;
|
||||
Transform = Transform with { Basis = transform.Basis };
|
||||
Velocity = velocity + (_knockbackDirection * _knockbackStrength);
|
||||
var rng = new RandomNumberGenerator();
|
||||
rng.Randomize();
|
||||
|
||||
WalkSFX.PitchScale = rng.RandfRange(0.5f, 1.5f);
|
||||
if (!WalkSFX.Playing && !Velocity.IsZeroApprox())
|
||||
WalkSFX.Play();
|
||||
else if (Velocity.IsZeroApprox())
|
||||
WalkSFX.Stop();
|
||||
MoveAndSlide();
|
||||
}
|
||||
|
||||
@@ -766,7 +770,7 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
|
||||
_playerEffectService.Instakill(enemy);
|
||||
}
|
||||
|
||||
private void CollisionDetector_AreaEntered(Area3D area)
|
||||
private async void CollisionDetector_AreaEntered(Area3D area)
|
||||
{
|
||||
if (area.GetParent() is InventoryItem inventoryItem)
|
||||
{
|
||||
@@ -788,6 +792,9 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
|
||||
}
|
||||
if (area.GetParent() is Restorative restorative)
|
||||
{
|
||||
await ToSignal(GetTree().CreateTimer(0.2f), "timeout");
|
||||
VTComponent.Restore(restorative.RestoreAmount);
|
||||
SfxDatabase.Instance.Play(SoundEffect.HealVT);
|
||||
restorative.QueueFree();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1356,7 +1356,7 @@ tracks/3/keys = {
|
||||
|
||||
[sub_resource type="Animation" id="Animation_jhq84"]
|
||||
resource_name = "Rondo"
|
||||
length = 1.23334
|
||||
length = 1.26667
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@@ -1376,10 +1376,10 @@ tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 1.23333),
|
||||
"times": PackedFloat32Array(0, 1.26667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [0, 37]
|
||||
"values": [0, 38]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
@@ -7929,6 +7929,9 @@ animations = [{
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_y8v4x")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": null
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"Rondo",
|
||||
|
||||
Reference in New Issue
Block a user