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ff82f51451
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Block on events where the inventory will close after, block in general to prevent inventory scrolling during inventory message display
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2026-03-03 18:59:09 -08:00 |
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7b6ca68e65
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Rust
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2026-03-02 22:28:23 -08:00 |
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28f38d236e
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Show inventory alert when equipping/unequipping/augmenting items
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2026-03-02 10:33:58 -08:00 |
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bc010a7d82
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Started implementation of information about item used screen
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2026-03-02 01:57:43 -08:00 |
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e50035d9c7
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Revert some pathing stuff, adjust general spawn rates
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2026-03-01 16:34:18 -08:00 |
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721a45c6bb
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Fix some boxes and global positioning
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2026-02-26 22:56:57 -08:00 |
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fadb1652d4
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Add more spell effects
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2026-02-26 02:09:38 -08:00 |
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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fd1eb77f57
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Fix full size image scaling
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2026-02-19 02:15:46 -08:00 |
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6e3175fb99
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Add more implementation for gallery menu
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2026-02-19 02:12:32 -08:00 |
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104b9cf25e
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Rework item descriptions, fix item rescue menu
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2026-02-18 02:41:22 -08:00 |
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7393662aa8
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Fix spawn heights and debug menu enemy spawning
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2026-02-17 12:27:26 -08:00 |
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37ad0048d7
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Small augment menu fix, fix hp regen rate
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2026-02-17 10:20:54 -08:00 |
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d5e3f1b89b
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Fix dropped item texture issue
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2026-02-17 01:21:53 -08:00 |
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0ec0ff2e23
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Finish armor testing
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2026-02-17 00:14:19 -08:00 |
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1042b86d2b
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Fix really annoying bug on focus modes. i forgot what else i did but probably added armor
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2026-02-16 23:56:16 -08:00 |
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017be896f3
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Weapons tested and general changes made to support the results of those tests
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2026-02-16 16:44:36 -08:00 |
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366ed9f5e6
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Beeg fixpack
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2026-02-16 03:30:45 -08:00 |
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f09d6ac8e8
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Wave of item effects and implementation
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2026-02-15 22:44:43 -08:00 |
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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fa66ba24e2
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Small inventory fixes
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2026-02-15 02:58:10 -08:00 |
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fe502debd1
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Fix inventory sizes
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2026-02-15 02:33:09 -08:00 |
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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Pal
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47ceb2f613
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Remove E, fix UI, Altar scale better
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2026-02-14 16:49:16 -08:00 |
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Pal
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638946d23a
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UI Mockup Ver.2 With Correct Transparencies
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2026-02-13 15:48:04 -08:00 |
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d6faf8642a
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Fix up debug info overlay
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2026-02-13 10:14:42 -08:00 |
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c755485855
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Add sample Stele to overworld
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2026-02-12 21:39:10 -08:00 |
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d503413140
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Fix up effect items
Fix up minimap
Add some debug info
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2026-02-12 20:49:09 -08:00 |
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b475df6f68
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Implement most jewels
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2026-02-12 02:36:25 -08:00 |
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230b47061d
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Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
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2026-02-11 15:25:20 -08:00 |
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8ce38c3c13
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Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
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2026-02-11 04:08:42 -08:00 |
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92b4e8662f
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Add projectiles
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2026-02-10 18:03:53 -08:00 |
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97198afe18
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Fix dropped/thrown item behavior
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2026-02-10 14:57:41 -08:00 |
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bfaa324e6a
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Fix references and start more weapon tag implementation
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2026-02-09 22:16:49 -08:00 |
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36b851254e
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Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
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2026-02-05 14:17:45 -08:00 |
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13ebe54474
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Fix some control issues
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2026-02-04 02:34:23 -08:00 |
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b9a1888bfc
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Add implementation for box item
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2026-02-04 02:11:00 -08:00 |
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5ae556cb4b
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Fix some broken stuff (player spawn, disabled input after loading next floor)
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2026-02-04 02:04:04 -08:00 |
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52dc8fb9e4
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Box item implementation
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2026-02-04 01:49:17 -08:00 |
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34dce8c5a2
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Loading screen fixes, transition screen UI fixes
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2026-02-03 01:47:42 -08:00 |
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51c8f26e50
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Minor fixes for NPC dialogue stuff
Add collisions for overworld
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2026-02-02 22:39:33 -08:00 |
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a1f67c3d71
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Fix dying loop, add death counter, add die button to debug
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2026-01-20 21:18:10 -08:00 |
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Pal
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f13afc9fdc
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Re-scaled environment models imported and implemented.
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2026-01-12 19:39:34 -08:00 |
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04543fcfac
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Add plastique item
Add Door object
Initial work for look up animation
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2026-01-02 17:06:01 -08:00 |
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5b9de11e5a
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Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game
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2025-12-05 20:05:28 -08:00 |
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678916be89
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Enemy viewer revamp, loading screen improvement
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2025-12-05 16:30:13 -08:00 |
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Pal
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76f4adc5be
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gallery and options rendered images set to linear filterling
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2025-12-04 01:18:03 -08:00 |
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6f90a0985a
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General UI Work
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2025-12-03 23:21:29 -08:00 |
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Pal
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3c369f79f7
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Added shadows to enemies
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2025-12-01 21:05:33 -08:00 |
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