|
|
8cc6d85265
|
Implementation of saving inventory items (had to resturcture texture loading)
|
2025-03-04 22:21:18 -08:00 |
|
|
|
f153a53d8d
|
Sine Morphization implementation
|
2025-03-03 21:04:44 -08:00 |
|
|
|
b8e5794d48
|
Clean up
|
2025-02-07 02:47:44 -08:00 |
|
|
|
41c24c5ab3
|
Make player, enemy, and items spawn at consistent heights
|
2024-09-25 21:33:11 -07:00 |
|
|
|
b7a982d340
|
Demo reel build
|
2024-09-17 23:56:50 -07:00 |
|
|
|
354813e6e0
|
Animation fixes
|
2024-09-16 20:38:44 -07:00 |
|
|
|
55c521db3a
|
Update items
|
2024-09-16 01:05:15 -07:00 |
|
|
|
b4662a0c7b
|
Massive refactor (inventory menu still a little broken but its Good Enough)
|
2024-09-12 02:24:14 -07:00 |
|
|
|
07295da93c
|
Dialogue system; ask user if they want to teleport to next floor
|
2024-09-08 23:04:27 -07:00 |
|