Commit Graph

23 Commits

Author SHA1 Message Date
Pal
cf0a520048 Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object. 2026-04-05 17:12:42 -07:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
fd96eb2dc9 Fix minimap height
Rework boss code to separate boss A concerns from demon wall
2026-02-02 23:24:48 -08:00
Pal
6a62d3d943 Room fixes, started mapping floors 2026-01-17 00:00:37 -08:00
48a00933d9 Adjust sprite sizes to accomodate pixel melt 2026-01-13 23:12:49 -08:00
Pal
f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
678916be89 Enemy viewer revamp, loading screen improvement 2025-12-05 16:30:13 -08:00
Pal
3c369f79f7 Added shadows to enemies 2025-12-01 21:05:33 -08:00
ed9e611fd9 Work SFX work
Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
Pal
11cbb8c4e5 SFX batch 1 import and some implementation, minimap icons added 2025-10-27 20:08:17 -07:00
bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
Pal
2786c95c22 re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow. 2025-10-09 03:23:27 -07:00
aa624f7784 Animation tree fixes 2025-10-06 23:49:42 -07:00
ec0f9ebff7 Simplify enemy animation logic 2025-10-06 02:13:05 -07:00
Pal
122d0e7794 made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx, 2025-10-03 04:43:45 -07:00
7ab5e32c74 Minor fixes 2025-04-30 21:46:08 -07:00
078bfb9e45 Various enemy debugging stuff 2025-04-10 02:10:49 -07:00
84c26dbf0a Chariot animation fixes 2025-04-01 23:51:59 -07:00
762444fe2c In progress work for Chariot 2025-04-01 02:20:27 -07:00
22c9590442 Add more NPCs, update dialogue manager to 4.4 compatible version 2025-03-12 00:29:39 -07:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00