Commit Graph

36 Commits

Author SHA1 Message Date
Pal
b56668dcbe 3D Render Icons Wave 1 Added 2026-02-13 14:44:03 -08:00
c755485855 Add sample Stele to overworld 2026-02-12 21:39:10 -08:00
Pal
549040c339 Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which. 2026-02-12 20:17:13 -08:00
c246d8d654 Fix crit calculation and bonus attack/def/luck 2026-02-12 02:58:30 -08:00
8ce38c3c13 Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
5451f0b31f Persuader 2026-02-10 18:42:46 -08:00
92b4e8662f Add projectiles 2026-02-10 18:03:53 -08:00
2f377d2d7a Add curse element, increase throw speed/damage of Ciello 2026-02-10 15:37:12 -08:00
363ee1cd33 Turn more HQs on 2026-02-10 15:02:55 -08:00
97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
Pal
843a100218 Small Changes 2026-02-10 01:21:47 -08:00
Pal
8001556f37 Item Icons Wave 2 2026-02-10 00:49:15 -08:00
90d054a3c6 Clean up events, add weapon tag for weaker on swing 2026-02-09 23:50:15 -08:00
aba325ff2b Implement plasma sword instakill 2026-02-09 23:01:52 -08:00
bfaa324e6a Fix references and start more weapon tag implementation 2026-02-09 22:16:49 -08:00
f08c69fa10 Add weapons 2026-02-09 21:37:40 -08:00
9d6aa6d88d Update item icons 2026-02-09 21:05:45 -08:00
ce727b523a Change import settings for textures 2026-02-09 18:52:31 -08:00
147f04d2ff Modify palm of heaven, remove random box item in altar 2026-02-05 10:52:13 -08:00
8ea881edb3 Item holy and all element implementation, still need to work out some of the math for it
Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
8a99771491 Add more boxes, implement weapon that gets stronger on lower HP 2026-02-04 23:51:07 -08:00
52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
ffc3177244 Start on Atonement weapon 2025-03-30 21:57:41 -07:00
9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
3b5ee84ce2 Move save logic out of Game 2025-03-07 00:32:19 -08:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00