Pal
b56668dcbe
3D Render Icons Wave 1 Added
2026-02-13 14:44:03 -08:00
c755485855
Add sample Stele to overworld
2026-02-12 21:39:10 -08:00
Pal
549040c339
Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which.
2026-02-12 20:17:13 -08:00
c246d8d654
Fix crit calculation and bonus attack/def/luck
2026-02-12 02:58:30 -08:00
8ce38c3c13
Redesign and reimplement inventory menu
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Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
5451f0b31f
Persuader
2026-02-10 18:42:46 -08:00
92b4e8662f
Add projectiles
2026-02-10 18:03:53 -08:00
2f377d2d7a
Add curse element, increase throw speed/damage of Ciello
2026-02-10 15:37:12 -08:00
363ee1cd33
Turn more HQs on
2026-02-10 15:02:55 -08:00
97198afe18
Fix dropped/thrown item behavior
2026-02-10 14:57:41 -08:00
Pal
843a100218
Small Changes
2026-02-10 01:21:47 -08:00
Pal
8001556f37
Item Icons Wave 2
2026-02-10 00:49:15 -08:00
90d054a3c6
Clean up events, add weapon tag for weaker on swing
2026-02-09 23:50:15 -08:00
aba325ff2b
Implement plasma sword instakill
2026-02-09 23:01:52 -08:00
bfaa324e6a
Fix references and start more weapon tag implementation
2026-02-09 22:16:49 -08:00
f08c69fa10
Add weapons
2026-02-09 21:37:40 -08:00
9d6aa6d88d
Update item icons
2026-02-09 21:05:45 -08:00
ce727b523a
Change import settings for textures
2026-02-09 18:52:31 -08:00
147f04d2ff
Modify palm of heaven, remove random box item in altar
2026-02-05 10:52:13 -08:00
8ea881edb3
Item holy and all element implementation, still need to work out some of the math for it
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Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
8a99771491
Add more boxes, implement weapon that gets stronger on lower HP
2026-02-04 23:51:07 -08:00
52dc8fb9e4
Box item implementation
2026-02-04 01:49:17 -08:00
db7a1df1f7
Started implementing SFX
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Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data
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Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
cf03c75ada
Add test shader for godrays, use rigidbodies to put all spawned items on the ground
2025-06-28 12:26:26 -07:00
a7381658f4
Add debug menu, add ability to load next floor or spawn item
2025-04-09 22:45:00 -07:00
ffc3177244
Start on Atonement weapon
2025-03-30 21:57:41 -07:00
9d3621dd2c
Mystery item implementation
2025-03-26 23:13:01 -07:00
d8c5bc8f78
Fix texture stuff
2025-03-09 12:24:30 -07:00
ae017dd679
Rename project
2025-03-08 13:49:46 -08:00
3b5ee84ce2
Move save logic out of Game
2025-03-07 00:32:19 -08:00
a09f6ec5a5
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00