Commit Graph

87 Commits

Author SHA1 Message Date
Pal b0f6aa176e Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-08 00:59:25 -07:00
zenny e29bef51c5 Move player during load screens to prevent activating minimaps for current position 2025-10-07 23:33:02 -07:00
Pal 9ed5f8600c Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine. 2025-10-07 21:38:27 -07:00
Pal 8e030aabcd OW tweaks 2025-10-07 01:18:17 -07:00
Pal 9bfb410f99 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-07 00:30:31 -07:00
Pal 18cf7e062c Overworld Fixes 2025-10-07 00:30:11 -07:00
zenny 1545ec73b0 Add rescued items spawn to overworld 2025-10-06 22:22:07 -07:00
Pal 06608fe435 Overworld Update 2025-10-06 20:03:43 -07:00
zenny 0bf87c0dc2 Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal 57b61e86a4 Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names. 2025-10-06 04:25:21 -07:00
zenny ec0f9ebff7 Simplify enemy animation logic 2025-10-06 02:13:05 -07:00
Pal ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal f2e22032df Started on individual room lighting and additional room fixes from un-applied transformations. 2025-10-03 19:09:16 -07:00
Pal 122d0e7794 made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx, 2025-10-03 04:43:45 -07:00
zenny 6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
heeho 70d1871985 Add B Corridor 2025-09-27 22:06:35 -07:00
zenny 0bac61a762 Cleanup 2025-09-27 00:22:06 -07:00
zenny 2ea96e5933 Arrange debug floor situation 2025-09-26 22:50:09 -07:00
zenny 2a3c80a7af Fix map paths 2025-09-26 19:45:48 -07:00
Pal 4374bc54f5 Added all Corridor Area 1 Variations as .tscns 2025-09-26 18:31:29 -07:00
Pal 5bb4aca510 cleanup of map/dungeon folder + water room fix 2025-09-26 16:00:17 -07:00
zenny 9f26b5fda7 Fix merge 2025-09-26 14:13:13 -07:00
Pal 578cde65cc Mergepoint II 2025-09-26 04:08:37 -07:00
Pal 3aa1d66040 Dungeon Room Re-import and Old Models Deleted 2025-09-26 04:06:41 -07:00
zenny 7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
Pal be47f38963 DW Arm Animation Fixes + Minimap Player Icon Fix 2025-09-25 19:03:07 -07:00
Pal 84b95abfa1 Psychomerge 2025-09-25 17:41:08 -07:00
zenny f75cd03744 Fix UID 2025-09-25 03:59:54 -07:00
zenny 84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
Pal a7b959be87 Added minimap GridMapper and neccessary resources. 2025-09-25 01:59:15 -07:00
Pal e7f5da5b1a Demon Wall Floor Models Replaced, Demon Wall centered in room. 2025-09-24 02:33:00 -07:00
Pal e526fdd1c3 Demon Wall Animations Work 2025-09-23 19:31:55 -07:00
heeho 53ac818776 Macbook Import Changes + Michael VFX 2025-09-21 19:33:03 -07:00
Pal 32baff1fd6 successfully added demon wall flame spray, but still broken from previous model replacement. 2025-09-20 03:28:13 -07:00
Pal 2f00eda29d Replaced Demon Wall Base Mode and subsequentually broke a bunch of stuff. 2025-09-19 03:04:56 -07:00
Pal 13cd16f9e0 Demon Wall Model Changes, Added pulsing to Pipes 2025-09-18 18:50:43 -07:00
Pal 94c6c212ca Added all NPC Idle animations, Overworld water changes, 2025-09-17 04:12:21 -07:00
Pal faa9bcd66b Added assetts for NPC animations and assetts for updated rooms. 2025-09-16 06:01:38 -07:00
zenny 7cbb93822b Add Special Rooms class 2025-09-15 21:20:46 -07:00
zenny 4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
Pal b501d22782 Positional audio fix and BossRoomA spawn fix 2025-09-14 22:35:11 -07:00
Pal 32ecc3752a started on alternate GOG room 2025-09-13 22:31:29 -07:00
Pal a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar. 2025-09-13 02:15:21 -07:00
Pal b04956ea4d Void Room preliminary shaders added, boss1 materials added 2025-09-12 03:35:19 -07:00
zenny 92e9351766 Fix up audio issue and resolve errors in godot log
Replace label style settings with new fonts, need to resolve stretching issue still
2025-09-11 21:15:56 -07:00
Pal 4364c93c5c Special Area Environments Setup, Guidance Room is Bugged, 2025-09-11 03:34:46 -07:00
Pal 9867734d0d B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal 2025-09-10 18:29:23 -07:00
Pal 908202d855 Boss Room 1 an 2 visual changes, Altar new skybox addittion. 2025-09-10 04:07:44 -07:00
Pal 65bcd4b5b7 Boss Floor 1 Update
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
2025-09-09 06:10:14 -07:00
Pal 09abd588c2 -World Environment Mess Arounds
-Player Height Change
-Altar Sky Video Import Test
-Manually Changed Shading On for a few materials on Altar that weren't switched over
2025-09-09 03:33:10 -07:00