Pal
9a7de9308f
A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room.
2026-04-24 01:44:06 -07:00
Pal
cf0a520048
Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.
2026-04-05 17:12:42 -07:00
Pal
549040c339
Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which.
2026-02-12 20:17:13 -08:00
0282ef68f3
Collisions again
2026-02-01 16:00:44 -08:00
a9ed8fda10
Add minimap shadows
2026-01-31 18:31:50 -08:00
f346f0f529
Fix up Set A room collisions more and organize node structure
2026-01-28 00:53:35 -08:00
3fe45cb3e7
First floor set collisions
2026-01-15 01:37:57 -08:00
286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
Pal
8e030aabcd
OW tweaks
2025-10-07 01:18:17 -07:00
0bf87c0dc2
Use Special Room script type to mark rooms that don't have monster/item/player spawns
...
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal
57b61e86a4
Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
2025-10-06 04:25:21 -07:00
Pal
ad29e57fc9
Initial pass of lighting and particle systems for all area 1 rooms complete.
2025-10-04 03:52:04 -07:00
Pal
f2e22032df
Started on individual room lighting and additional room fixes from un-applied transformations.
2025-10-03 19:09:16 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
Pal
5bb4aca510
cleanup of map/dungeon folder + water room fix
2025-09-26 16:00:17 -07:00
Pal
3aa1d66040
Dungeon Room Re-import and Old Models Deleted
2025-09-26 04:06:41 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
8368a55d7c
Add SFX to node and code
2025-08-10 22:48:44 -07:00
5725e7a6fb
Add shading back
2025-08-06 22:31:30 -07:00
338e303fbb
Fix all doors
2025-05-17 14:37:58 -07:00
03caa13ceb
Fix enemy scene setups
2025-04-14 22:00:44 -07:00
f6a2d28dde
Fix overlapping walls issue, change pillar column collision shapes to cylinder to get stuck on them less
2025-04-01 20:54:30 -07:00
a09f6ec5a5
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00