|
|
840ffe1a9a
|
Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
|
2026-03-01 17:54:34 -08:00 |
|
|
|
e50035d9c7
|
Revert some pathing stuff, adjust general spawn rates
|
2026-03-01 16:34:18 -08:00 |
|
|
|
721a45c6bb
|
Fix some boxes and global positioning
|
2026-02-26 22:56:57 -08:00 |
|
|
|
21d8c4770d
|
Big fix patch for enemy behaviors
|
2025-10-29 00:35:15 -07:00 |
|
|
|
f5360adbf1
|
Basic projectile implementation (put sample version in FilthEaterModelView)
|
2025-10-23 18:50:05 -07:00 |
|
|
|
f0c4e65783
|
Refactor stats
|
2025-10-22 16:24:07 -07:00 |
|
|
|
44fd8c82b0
|
Rework enemy behavior (still in progress but shouldn't crash)
|
2025-10-20 19:24:50 -07:00 |
|