Logo
Explore Help
Register Sign In
zenayi/GameJamDungeon
1
0
Fork 0
You've already forked GameJamDungeon
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
200 Commits 1 Branch 0 Tags
819dd672aad0108f349ea46dcd99ea290f049901
Commit Graph

13 Commits

Author SHA1 Message Date
Zenny
22a930358c Rough collision avoidance implementation using pre-generated floors (just floor 01) 2025-02-24 21:48:40 -08:00
Zenny
44333e52c2 A lot of crazy stuff happened here..... 2025-02-18 23:22:17 -08:00
Zenny
5ce65aa57a In progress refactoring of Boss class 2025-02-18 01:55:06 -08:00
Zenny
1f9c05c0a7 Add hitboxes to other enemies, move enemy database to floor level, normalize strafing input to avoid extra speed gained by moving and strafing 2025-02-07 03:11:32 -08:00
Zenny
b8e5794d48 Clean up 2025-02-07 02:47:44 -08:00
Zenny
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
Zenny
4e6c545e81 Refactor Enemy 2025-02-06 01:58:36 -08:00
Zenny
9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs 2025-01-18 12:22:30 -08:00
Zenny
8d4177f8b1 Add knockback to secondary attack 2024-10-14 23:22:42 -07:00
Zenny
6d29e41f3a Hit/Death animations for bosses 2024-10-10 22:11:10 -07:00
Zenny
ed333f373b Add hit animations and death for bosses 2024-10-03 01:07:05 -07:00
Zenny
e6584ec4dc Update horse face 2024-09-30 23:35:52 -07:00
Zenny
167989be99 Boss logic update 2024-09-30 22:09:15 -07:00
Powered by Gitea Version: 1.24.6 Page: 70ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API