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70f9807b6c
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Minor fixes
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2026-03-03 22:24:05 -08:00 |
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ff82f51451
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Block on events where the inventory will close after, block in general to prevent inventory scrolling during inventory message display
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2026-03-03 18:59:09 -08:00 |
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7b6ca68e65
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Rust
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2026-03-02 22:28:23 -08:00 |
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701e7b0858
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Fix receiving items from boxes
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2026-03-02 18:17:57 -08:00 |
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e6937244ec
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Move line of code to move item spawn position after being added to node tree
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2026-03-02 15:32:35 -08:00 |
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c4150e78fa
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Fixed item spawn locations, make filth eater stop firing animation on death
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2026-03-02 14:35:48 -08:00 |
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28f38d236e
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Show inventory alert when equipping/unequipping/augmenting items
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2026-03-02 10:33:58 -08:00 |
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bc010a7d82
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Started implementation of information about item used screen
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2026-03-02 01:57:43 -08:00 |
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46f0e78405
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Apply that physics interpolation thing to warping enemies with items
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2026-03-01 18:06:48 -08:00 |
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840ffe1a9a
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Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
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2026-03-01 17:54:34 -08:00 |
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e50035d9c7
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Revert some pathing stuff, adjust general spawn rates
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2026-03-01 16:34:18 -08:00 |
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721a45c6bb
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Fix some boxes and global positioning
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2026-02-26 22:56:57 -08:00 |
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0c4a424a4d
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Fixed teleport enemies bug (swapped Y and Z values....)
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2026-02-26 20:06:18 -08:00 |
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c043c6ad04
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Animation update
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2026-02-26 19:13:47 -08:00 |
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bf168a2577
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Add some on-screen FX for some items
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2026-02-26 02:56:16 -08:00 |
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fadb1652d4
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Add more spell effects
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2026-02-26 02:09:38 -08:00 |
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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9d18bbb349
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Fix up projectiles
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2026-02-24 12:28:01 -08:00 |
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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3c1a221522
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Enemy viewer fixes
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2026-02-23 10:36:08 -08:00 |
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e77ca00002
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Fix up enemy viewer, reduce some memory footprint
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2026-02-20 01:02:03 -08:00 |
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fd1eb77f57
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Fix full size image scaling
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2026-02-19 02:15:46 -08:00 |
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6e3175fb99
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Add more implementation for gallery menu
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2026-02-19 02:12:32 -08:00 |
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104b9cf25e
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Rework item descriptions, fix item rescue menu
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2026-02-18 02:41:22 -08:00 |
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d39524ffe2
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Feedback changes
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2026-02-17 15:46:16 -08:00 |
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8920b5057f
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Fix up palan and shield of heaven a little bit
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2026-02-17 13:52:06 -08:00 |
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7393662aa8
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Fix spawn heights and debug menu enemy spawning
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2026-02-17 12:27:26 -08:00 |
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37ad0048d7
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Small augment menu fix, fix hp regen rate
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2026-02-17 10:20:54 -08:00 |
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922d8fde59
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Adjust altar scaling
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2026-02-17 10:10:42 -08:00 |
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d5e3f1b89b
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Fix dropped item texture issue
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2026-02-17 01:21:53 -08:00 |
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ac44803d71
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the walk SFX stays pausable
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2026-02-17 01:02:07 -08:00 |
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02e6ee2f70
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Test masks and finish implementing armor
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2026-02-17 00:50:19 -08:00 |
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0ec0ff2e23
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Finish armor testing
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2026-02-17 00:14:19 -08:00 |
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1042b86d2b
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Fix really annoying bug on focus modes. i forgot what else i did but probably added armor
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2026-02-16 23:56:16 -08:00 |
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017be896f3
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Weapons tested and general changes made to support the results of those tests
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2026-02-16 16:44:36 -08:00 |
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a2ceb8e650
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Shrink clouds
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2026-02-16 14:55:24 -08:00 |
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366ed9f5e6
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Beeg fixpack
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2026-02-16 03:30:45 -08:00 |
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f09d6ac8e8
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Wave of item effects and implementation
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2026-02-15 22:44:43 -08:00 |
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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1a1e050dcc
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Update icons
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2026-02-15 15:00:36 -08:00 |
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Pal
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7e56202e76
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Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
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2026-02-15 03:04:47 -08:00 |
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Pal
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fc04a93f58
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Pixel Art Resizes Added + fix of 2 3D render icons
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2026-02-15 03:04:42 -08:00 |
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fa66ba24e2
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Small inventory fixes
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2026-02-15 02:58:10 -08:00 |
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9c4c82af68
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All items have an image
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2026-02-15 02:56:26 -08:00 |
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fe502debd1
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Fix inventory sizes
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2026-02-15 02:33:09 -08:00 |
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33a58a2893
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Fix box issue
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2026-02-15 02:24:14 -08:00 |
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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Pal
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a1f4a29eb3
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Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor.
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2026-02-15 00:57:19 -08:00 |
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Pal
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47ceb2f613
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Remove E, fix UI, Altar scale better
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2026-02-14 16:49:16 -08:00 |
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b17c134c9a
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Add debug info folder that got filtered by git
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2026-02-13 16:12:34 -08:00 |
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