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6826fecd16
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hnnngghh open door
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2025-06-29 15:23:38 -07:00 |
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cf03c75ada
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Add test shader for godrays, use rigidbodies to put all spawned items on the ground
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2025-06-28 12:26:26 -07:00 |
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a7381658f4
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Add debug menu, add ability to load next floor or spawn item
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2025-04-09 22:45:00 -07:00 |
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40e7fd0ef2
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Reset default launch point as main, fix up navigation path for Floor 01
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2025-04-09 19:55:48 -07:00 |
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3b7ef1b801
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Add scene and class to all enemy types, update all floors with enemy spawn types and rates
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2025-04-09 01:21:55 -07:00 |
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762444fe2c
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In progress work for Chariot
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2025-04-01 02:20:27 -07:00 |
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096786f97e
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Fix inventory behavior from previous commit
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2025-03-27 00:08:18 -07:00 |
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8a9a2313fe
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Close inventory on certain inventory actions
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2025-03-27 00:00:29 -07:00 |
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9d3621dd2c
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Mystery item implementation
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2025-03-26 23:13:01 -07:00 |
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8df8a85429
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Start demon wall implementation
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2025-03-20 02:51:41 -07:00 |
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13e2ef90c8
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Revamp boss logic
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2025-03-18 00:12:36 -07:00 |
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f50eaa1847
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Add Sara to floors
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2025-03-17 20:46:10 -07:00 |
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f060229b5e
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Add stackable items
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2025-03-11 16:00:46 -07:00 |
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d8c5bc8f78
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Fix texture stuff
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2025-03-09 12:24:30 -07:00 |
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c3bfab5f53
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Refactoring game logic
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2025-03-07 12:05:20 -08:00 |
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a09f6ec5a5
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Move files and folders to new repo format to enable multi-project format
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2025-03-06 22:07:25 -08:00 |
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