Logo
Explore Help
Register Sign In
zenayi/GameJamDungeon
1
0
Fork 0
You've already forked GameJamDungeon
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
489 Commits 2 Branches 0 Tags
52dc8fb9e4beb3a077e02cf21153753a443fda5c
Commit Graph

5 Commits

Author SHA1 Message Date
zenny 4ffe04fcff Exploding wall implementation 2026-01-26 02:15:03 -08:00
Pal f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
Pal 2786c95c22 re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow. 2025-10-09 03:23:27 -07:00
zenny ec0f9ebff7 Simplify enemy animation logic 2025-10-06 02:13:05 -07:00
zenny 2ea96e5933 Arrange debug floor situation 2025-09-26 22:50:09 -07:00
Powered by Gitea Version: 1.26.2 Page: 176ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API