Commit Graph

152 Commits

Author SHA1 Message Date
zenny db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
Pal 3e8c11d55d VFX assetts imported 2025-11-22 15:55:13 -08:00
zenny f69e219643 Add game tab to options menu, fix focus of GUI elements, add Delete option for save file 2025-11-18 20:28:43 -08:00
Pal 23fdf7309d VFX Assetts Added 2025-11-17 19:17:52 -08:00
zenny 7210133330 Add projectiles to various enemies 2025-11-16 16:35:48 -08:00
Pal e7bae342c9 SFX additions 2025-11-16 16:12:21 -08:00
zenny 21d8c4770d Big fix patch for enemy behaviors 2025-10-29 00:35:15 -07:00
Pal 11cbb8c4e5 SFX batch 1 import and some implementation, minimap icons added 2025-10-27 20:08:17 -07:00
zenny 7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
zenny 286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
zenny f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
zenny f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
zenny 6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
zenny 44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
Pal 2786c95c22 re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow. 2025-10-09 03:23:27 -07:00
Pal b0f6aa176e Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-08 00:59:25 -07:00
zenny e29bef51c5 Move player during load screens to prevent activating minimaps for current position 2025-10-07 23:33:02 -07:00
Pal 9ed5f8600c Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine. 2025-10-07 21:38:27 -07:00
Pal 8e030aabcd OW tweaks 2025-10-07 01:18:17 -07:00
Pal 9bfb410f99 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-07 00:30:31 -07:00
Pal 18cf7e062c Overworld Fixes 2025-10-07 00:30:11 -07:00
zenny 1545ec73b0 Add rescued items spawn to overworld 2025-10-06 22:22:07 -07:00
Pal 06608fe435 Overworld Update 2025-10-06 20:03:43 -07:00
zenny 0bf87c0dc2 Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal 57b61e86a4 Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names. 2025-10-06 04:25:21 -07:00
zenny ec0f9ebff7 Simplify enemy animation logic 2025-10-06 02:13:05 -07:00
Pal ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal f2e22032df Started on individual room lighting and additional room fixes from un-applied transformations. 2025-10-03 19:09:16 -07:00
Pal 122d0e7794 made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx, 2025-10-03 04:43:45 -07:00
zenny 6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
heeho 70d1871985 Add B Corridor 2025-09-27 22:06:35 -07:00
zenny 0bac61a762 Cleanup 2025-09-27 00:22:06 -07:00
zenny 2ea96e5933 Arrange debug floor situation 2025-09-26 22:50:09 -07:00
zenny 2a3c80a7af Fix map paths 2025-09-26 19:45:48 -07:00
Pal 4374bc54f5 Added all Corridor Area 1 Variations as .tscns 2025-09-26 18:31:29 -07:00
Pal 5bb4aca510 cleanup of map/dungeon folder + water room fix 2025-09-26 16:00:17 -07:00
zenny 9f26b5fda7 Fix merge 2025-09-26 14:13:13 -07:00
Pal 578cde65cc Mergepoint II 2025-09-26 04:08:37 -07:00
Pal 3aa1d66040 Dungeon Room Re-import and Old Models Deleted 2025-09-26 04:06:41 -07:00
zenny 7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
Pal be47f38963 DW Arm Animation Fixes + Minimap Player Icon Fix 2025-09-25 19:03:07 -07:00
Pal 84b95abfa1 Psychomerge 2025-09-25 17:41:08 -07:00
zenny f75cd03744 Fix UID 2025-09-25 03:59:54 -07:00
zenny 84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
Pal a7b959be87 Added minimap GridMapper and neccessary resources. 2025-09-25 01:59:15 -07:00
Pal e7f5da5b1a Demon Wall Floor Models Replaced, Demon Wall centered in room. 2025-09-24 02:33:00 -07:00
Pal e526fdd1c3 Demon Wall Animations Work 2025-09-23 19:31:55 -07:00
heeho 53ac818776 Macbook Import Changes + Michael VFX 2025-09-21 19:33:03 -07:00
Pal 32baff1fd6 successfully added demon wall flame spray, but still broken from previous model replacement. 2025-09-20 03:28:13 -07:00
Pal 2f00eda29d Replaced Demon Wall Base Mode and subsequentually broke a bunch of stuff. 2025-09-19 03:04:56 -07:00