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4ac70b1ca7
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Player warp item implementation
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2025-03-03 01:17:30 -08:00 |
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05295f535a
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Teleport enemy to random room item
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2025-03-02 11:55:19 -08:00 |
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22a930358c
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Rough collision avoidance implementation using pre-generated floors (just floor 01)
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2025-02-24 21:48:40 -08:00 |
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44333e52c2
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A lot of crazy stuff happened here.....
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2025-02-18 23:22:17 -08:00 |
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1f9c05c0a7
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Add hitboxes to other enemies, move enemy database to floor level, normalize strafing input to avoid extra speed gained by moving and strafing
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2025-02-07 03:11:32 -08:00 |
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fe1a1e61ef
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Major Player refactor
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2025-02-07 02:29:50 -08:00 |
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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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41c24c5ab3
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Make player, enemy, and items spawn at consistent heights
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2024-09-25 21:33:11 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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