Pal
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4aa827960a
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various updates
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2026-05-29 18:09:18 -07:00 |
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Pal
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e17e5e91b1
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audio implementations, chariot frames deleted, world visual fixes
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2026-05-08 16:49:47 -07:00 |
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Pal
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30baf852d9
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weapon SFX implemented, AMBs added, effects bus setup,
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2026-05-06 01:55:44 -07:00 |
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Pal
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04be985d8b
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8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar
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2026-05-03 22:40:24 -07:00 |
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Pal
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88e7c04e2d
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stage adjustments, damage VFX adjustments
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2026-05-02 03:47:34 -07:00 |
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Pal
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9e7678ce2a
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Bug fixes, EX-stage visual tighten up
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2026-05-01 17:43:11 -07:00 |
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heeho
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b66d631bc5
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.OGG ADDITIONS
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2026-04-29 17:38:35 -07:00 |
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zenny
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e57085e5f2
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Boss Fight computer terminal implementation
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2026-04-29 00:51:45 -07:00 |
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Pal
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507b7e6a83
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Misc Fixes Round 2
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2026-04-29 00:43:04 -07:00 |
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Pal
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ba95d4dbdf
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Miscellaneous fixes to floors (light adjustments, gap fixes, texture fixes)
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2026-04-28 22:10:38 -07:00 |
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zenny
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bd5154a02f
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Add basic item spawns to altar
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2026-04-28 01:39:56 -07:00 |
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zenny
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c26c566d56
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Fix kathari name/weapon animation, increase npc collision box sizes
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2026-04-28 00:14:55 -07:00 |
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zenny
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6182760f74
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Loop .ogg ambient tracks
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2026-04-28 00:01:45 -07:00 |
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zenny
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f2a164b262
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Fix up special floors
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2026-04-27 23:33:03 -07:00 |
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zenny
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2fe007c59d
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Basic implementation for EX floors
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2026-04-25 20:26:17 -07:00 |
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Pal
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0050fc56fe
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planters and eden pillars all placed, demon wall arm 2,3,4 models re-imported to fix normals.
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2026-04-24 16:24:29 -07:00 |
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Pal
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9a7de9308f
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A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room.
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2026-04-24 01:44:06 -07:00 |
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Pal
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23cb174642
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Demon Wall fight revamp assett side complete (normals on DW arms have been busted, may need fixing)
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2026-04-23 02:30:22 -07:00 |
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zenny
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89da483448
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Add elemental VFX when hitting enemies (2D only currently)
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2026-04-23 01:04:02 -07:00 |
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Pal
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65a78f9871
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weapon slash minor adjustment
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2026-04-22 22:00:31 -07:00 |
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zenny
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c6b958c577
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Collaborative changes
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2026-04-22 21:26:21 -07:00 |
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Pal
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6f79c64924
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fixed weapon slashes, removed some unused ones, cleaned up vfx filestructure, made new scene for overworld bad end and finalized animaiton + environment, more item fixes and some texture downsizes, took scripts off overworld duplicate and moved to EX folder
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2026-04-22 16:09:00 -07:00 |
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Pal
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aea6c5ff3d
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verticality map added to all floors, item descriptions fixed, enemy lore added.
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2026-04-22 00:48:45 -07:00 |
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Pal
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c6b08df99b
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Fixed up most items to reflect item databse. (descriptions, damage values etc)
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2026-04-21 02:16:54 -07:00 |
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Pal
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c58ca8693b
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fixed mask of sloth and changed it to mask of stasis. added map 3d object.
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2026-04-20 19:59:32 -07:00 |
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Pal
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b43cd13d2e
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Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
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2026-04-20 19:00:05 -07:00 |
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Pal
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433ed408d0
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indicator added to steles, final sidebar render options added, affinity icons for UI added
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2026-04-20 18:59:36 -07:00 |
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zenny
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9ca0a6d4e9
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More implementation for planter
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2026-04-16 23:30:29 -07:00 |
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zenny
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d46f1ad210
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Implement planter behavior (need to fix projectile attack)
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2026-04-16 16:17:40 -07:00 |
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Pal
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c2fca6a16f
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All Steles placed, some specific objects placed, secret NPC placed
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2026-04-13 00:57:37 -07:00 |
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Pal
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87fdc85353
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Minor visual and collision fixes. 6Z - MAZE collision got moved drastically seemingly.
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2026-04-11 05:21:31 -07:00 |
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Pal
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87bb9422fe
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all final stages solidified
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2026-04-11 05:02:22 -07:00 |
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Pal
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782592125a
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4:3 Graphics Added, more of endgame finalized
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2026-04-09 03:51:17 -07:00 |
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Pal
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6847af1f8b
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Affinity locations added, some decorations and final floors work
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2026-04-08 01:19:51 -07:00 |
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Pal
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640145afe5
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mostly near final version of true route GOG room + planter blasts
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2026-04-06 17:25:57 -07:00 |
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Pal
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cf0a520048
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Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.
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2026-04-05 17:12:42 -07:00 |
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Pal
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9cf8046fc3
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Planter enemy added + Devic Balance
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2026-04-03 17:48:37 -07:00 |
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Pal
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31e8b7fb01
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Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual
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2026-04-01 16:47:05 -07:00 |
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zenny
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8630c6c1f3
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Update icons in-game
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2026-03-22 15:04:14 -07:00 |
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Pal
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83dbbba8e6
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Finalized Item Icons + New Weapon Slashes
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2026-03-20 16:23:51 -07:00 |
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zenny
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f19cb7edda
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Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
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2026-03-09 22:05:53 -07:00 |
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zenny
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e6937244ec
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Move line of code to move item spawn position after being added to node tree
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2026-03-02 15:32:35 -08:00 |
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zenny
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c4150e78fa
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Fixed item spawn locations, make filth eater stop firing animation on death
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2026-03-02 14:35:48 -08:00 |
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zenny
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840ffe1a9a
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Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
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2026-03-01 17:54:34 -08:00 |
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zenny
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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zenny
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9d18bbb349
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Fix up projectiles
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2026-02-24 12:28:01 -08:00 |
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zenny
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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zenny
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3c1a221522
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Enemy viewer fixes
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2026-02-23 10:36:08 -08:00 |
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zenny
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e77ca00002
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Fix up enemy viewer, reduce some memory footprint
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2026-02-20 01:02:03 -08:00 |
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zenny
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104b9cf25e
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Rework item descriptions, fix item rescue menu
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2026-02-18 02:41:22 -08:00 |
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