36b851254e
Add collisions to A2 corridors
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Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
d45bc67722
Partially implementation of box items
2026-02-04 22:30:10 -08:00
5ae556cb4b
Fix some broken stuff (player spawn, disabled input after loading next floor)
2026-02-04 02:04:04 -08:00
3e6e21977e
Fix Altar scaling
2026-02-03 20:52:14 -08:00
Pal
11cbb8c4e5
SFX batch 1 import and some implementation, minimap icons added
2025-10-27 20:08:17 -07:00
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
Pal
57b61e86a4
Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
2025-10-06 04:25:21 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
Pal
09abd588c2
-World Environment Mess Arounds
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-Player Height Change
-Altar Sky Video Import Test
-Manually Changed Shading On for a few materials on Altar that weren't switched over
2025-09-09 03:33:10 -07:00
6826fecd16
hnnngghh open door
2025-06-29 15:23:38 -07:00
22c9590442
Add more NPCs, update dialogue manager to 4.4 compatible version
2025-03-12 00:29:39 -07:00
a09f6ec5a5
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00