zenny
30758cd28d
Add more sigil component behavior
2026-06-17 20:58:08 -07:00
zenny
68a8769834
HP Drain sigil (shura) implementation
...
Drains 15% of damage done but HP isn't restored by VT timer
2026-06-17 19:09:09 -07:00
zenny
d2a81bb1cf
Implement some Sigil behaviors
2026-06-06 23:32:13 -07:00
zenny
b9c1058566
Restructure Sigil implementation, add all sigils to debug menu
2026-06-04 14:59:35 -07:00
zenny
6b7bbd71af
Persist Sarco data
2026-06-04 13:02:40 -07:00
zenny
4460fd28f5
Basic sigil system implementation
2026-05-02 00:35:49 -07:00
zenny
89da483448
Add elemental VFX when hitting enemies (2D only currently)
2026-04-23 01:04:02 -07:00
zenny
7b6ca68e65
Rust
2026-03-02 22:28:23 -08:00
zenny
7393662aa8
Fix spawn heights and debug menu enemy spawning
2026-02-17 12:27:26 -08:00
zenny
366ed9f5e6
Beeg fixpack
2026-02-16 03:30:45 -08:00
zenny
f09d6ac8e8
Wave of item effects and implementation
2026-02-15 22:44:43 -08:00
zenny
69b25aacb9
Overhaul item and inventory and clean up bits and pieces
2026-02-15 01:19:27 -08:00
zenny
b475df6f68
Implement most jewels
2026-02-12 02:36:25 -08:00
zenny
230b47061d
Add item spawn menu
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Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
zenny
92b4e8662f
Add projectiles
2026-02-10 18:03:53 -08:00
zenny
2f377d2d7a
Add curse element, increase throw speed/damage of Ciello
2026-02-10 15:37:12 -08:00
zenny
90d054a3c6
Clean up events, add weapon tag for weaker on swing
2026-02-09 23:50:15 -08:00
zenny
8dd194a202
Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
2026-02-06 03:24:34 -08:00
zenny
8ea881edb3
Item holy and all element implementation, still need to work out some of the math for it
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Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
zenny
a5846e08dc
Rewrite and simplify Inventory Menu, various fixes for item effects
2025-11-04 01:12:16 -08:00
zenny
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
zenny
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
zenny
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
zenny
bc161a58b3
Additional refactoring and fixing of equipment data
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Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
zenny
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00