Commit Graph

95 Commits

Author SHA1 Message Date
zenny 28f38d236e Show inventory alert when equipping/unequipping/augmenting items 2026-03-02 10:33:58 -08:00
zenny bc010a7d82 Started implementation of information about item used screen 2026-03-02 01:57:43 -08:00
zenny e50035d9c7 Revert some pathing stuff, adjust general spawn rates 2026-03-01 16:34:18 -08:00
zenny 721a45c6bb Fix some boxes and global positioning 2026-02-26 22:56:57 -08:00
zenny fadb1652d4 Add more spell effects 2026-02-26 02:09:38 -08:00
zenny a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
zenny 846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
zenny fd1eb77f57 Fix full size image scaling 2026-02-19 02:15:46 -08:00
zenny 6e3175fb99 Add more implementation for gallery menu 2026-02-19 02:12:32 -08:00
zenny 104b9cf25e Rework item descriptions, fix item rescue menu 2026-02-18 02:41:22 -08:00
zenny 7393662aa8 Fix spawn heights and debug menu enemy spawning 2026-02-17 12:27:26 -08:00
zenny 37ad0048d7 Small augment menu fix, fix hp regen rate 2026-02-17 10:20:54 -08:00
zenny d5e3f1b89b Fix dropped item texture issue 2026-02-17 01:21:53 -08:00
zenny 0ec0ff2e23 Finish armor testing 2026-02-17 00:14:19 -08:00
zenny 1042b86d2b Fix really annoying bug on focus modes. i forgot what else i did but probably added armor 2026-02-16 23:56:16 -08:00
zenny 017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
zenny 366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
zenny f09d6ac8e8 Wave of item effects and implementation 2026-02-15 22:44:43 -08:00
zenny 5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
zenny fa66ba24e2 Small inventory fixes 2026-02-15 02:58:10 -08:00
zenny fe502debd1 Fix inventory sizes 2026-02-15 02:33:09 -08:00
zenny 69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
Pal 47ceb2f613 Remove E, fix UI, Altar scale better 2026-02-14 16:49:16 -08:00
Pal 638946d23a UI Mockup Ver.2 With Correct Transparencies 2026-02-13 15:48:04 -08:00
zenny d6faf8642a Fix up debug info overlay 2026-02-13 10:14:42 -08:00
zenny c755485855 Add sample Stele to overworld 2026-02-12 21:39:10 -08:00
zenny d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
zenny b475df6f68 Implement most jewels 2026-02-12 02:36:25 -08:00
zenny 230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
zenny 8ce38c3c13 Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
zenny 92b4e8662f Add projectiles 2026-02-10 18:03:53 -08:00
zenny 97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
zenny bfaa324e6a Fix references and start more weapon tag implementation 2026-02-09 22:16:49 -08:00
zenny 36b851254e Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
zenny 13ebe54474 Fix some control issues 2026-02-04 02:34:23 -08:00
zenny b9a1888bfc Add implementation for box item 2026-02-04 02:11:00 -08:00
zenny 5ae556cb4b Fix some broken stuff (player spawn, disabled input after loading next floor) 2026-02-04 02:04:04 -08:00
zenny 52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
zenny 34dce8c5a2 Loading screen fixes, transition screen UI fixes 2026-02-03 01:47:42 -08:00
zenny 51c8f26e50 Minor fixes for NPC dialogue stuff
Add collisions for overworld
2026-02-02 22:39:33 -08:00
zenny a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
Pal f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
zenny 04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
zenny 5b9de11e5a Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game 2025-12-05 20:05:28 -08:00
zenny 678916be89 Enemy viewer revamp, loading screen improvement 2025-12-05 16:30:13 -08:00
Pal 76f4adc5be gallery and options rendered images set to linear filterling 2025-12-04 01:18:03 -08:00
zenny 6f90a0985a General UI Work 2025-12-03 23:21:29 -08:00
Pal 3c369f79f7 Added shadows to enemies 2025-12-01 21:05:33 -08:00
zenny edff41af22 Edit dialogue balloons 2025-12-01 01:01:33 -08:00
zenny c491ea5050 Gallery Menu initial implementation 2025-11-30 20:17:08 -08:00