286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
Pal
2786c95c22
re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow.
2025-10-09 03:23:27 -07:00
Pal
b0f6aa176e
Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
2025-10-08 00:59:25 -07:00
e29bef51c5
Move player during load screens to prevent activating minimaps for current position
2025-10-07 23:33:02 -07:00
Pal
9ed5f8600c
Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine.
2025-10-07 21:38:27 -07:00
Pal
8e030aabcd
OW tweaks
2025-10-07 01:18:17 -07:00
Pal
9bfb410f99
Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
2025-10-07 00:30:31 -07:00
Pal
18cf7e062c
Overworld Fixes
2025-10-07 00:30:11 -07:00
1545ec73b0
Add rescued items spawn to overworld
2025-10-06 22:22:07 -07:00
Pal
06608fe435
Overworld Update
2025-10-06 20:03:43 -07:00
0bf87c0dc2
Use Special Room script type to mark rooms that don't have monster/item/player spawns
...
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal
57b61e86a4
Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
2025-10-06 04:25:21 -07:00
ec0f9ebff7
Simplify enemy animation logic
2025-10-06 02:13:05 -07:00
Pal
ad29e57fc9
Initial pass of lighting and particle systems for all area 1 rooms complete.
2025-10-04 03:52:04 -07:00
Pal
f2e22032df
Started on individual room lighting and additional room fixes from un-applied transformations.
2025-10-03 19:09:16 -07:00
Pal
122d0e7794
made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx,
2025-10-03 04:43:45 -07:00
abf34d7d9e
Small adjustment to map loading stuff
2025-09-30 18:20:55 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
70d1871985
Add B Corridor
2025-09-27 22:06:35 -07:00
0bac61a762
Cleanup
2025-09-27 00:22:06 -07:00
2ea96e5933
Arrange debug floor situation
2025-09-26 22:50:09 -07:00
2a3c80a7af
Fix map paths
2025-09-26 19:45:48 -07:00
Pal
4374bc54f5
Added all Corridor Area 1 Variations as .tscns
2025-09-26 18:31:29 -07:00
Pal
5bb4aca510
cleanup of map/dungeon folder + water room fix
2025-09-26 16:00:17 -07:00
9f26b5fda7
Fix merge
2025-09-26 14:13:13 -07:00
9107b8c570
Rework loading maps to be asynchronous, change debug menu so that its not completely pausing the game
2025-09-26 14:06:50 -07:00
Pal
578cde65cc
Mergepoint II
2025-09-26 04:08:37 -07:00
Pal
3aa1d66040
Dungeon Room Re-import and Old Models Deleted
2025-09-26 04:06:41 -07:00
7e9114bfd1
Speeeeeed up
2025-09-26 02:22:03 -07:00
928112188b
Update enemy animations, make Loading screen a scene
2025-09-26 00:17:38 -07:00
Pal
be47f38963
DW Arm Animation Fixes + Minimap Player Icon Fix
2025-09-25 19:03:07 -07:00
Pal
84b95abfa1
Psychomerge
2025-09-25 17:41:08 -07:00
f75cd03744
Fix UID
2025-09-25 03:59:54 -07:00
84f0f8338f
Restructure loading of game
2025-09-25 02:50:55 -07:00
Pal
a7b959be87
Added minimap GridMapper and neccessary resources.
2025-09-25 01:59:15 -07:00
Pal
e7f5da5b1a
Demon Wall Floor Models Replaced, Demon Wall centered in room.
2025-09-24 02:33:00 -07:00
Pal
e526fdd1c3
Demon Wall Animations Work
2025-09-23 19:31:55 -07:00
53ac818776
Macbook Import Changes + Michael VFX
2025-09-21 19:33:03 -07:00
Pal
32baff1fd6
successfully added demon wall flame spray, but still broken from previous model replacement.
2025-09-20 03:28:13 -07:00
Pal
c3d720d653
Started on Demon Wall flame particle system, imported current sprite based VFX
2025-09-19 16:37:46 -07:00
Pal
2f00eda29d
Replaced Demon Wall Base Mode and subsequentually broke a bunch of stuff.
2025-09-19 03:04:56 -07:00
Pal
13cd16f9e0
Demon Wall Model Changes, Added pulsing to Pipes
2025-09-18 18:50:43 -07:00
Pal
94c6c212ca
Added all NPC Idle animations, Overworld water changes,
2025-09-17 04:12:21 -07:00
Pal
faa9bcd66b
Added assetts for NPC animations and assetts for updated rooms.
2025-09-16 06:01:38 -07:00
7cbb93822b
Add Special Rooms class
2025-09-15 21:20:46 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00