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bc161a58b3
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Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
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2025-10-23 00:05:44 -07:00 |
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f0c4e65783
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Refactor stats
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2025-10-22 16:24:07 -07:00 |
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6ec45c4805
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Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
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2025-10-22 02:41:08 -07:00 |
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44fd8c82b0
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Rework enemy behavior (still in progress but shouldn't crash)
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2025-10-20 19:24:50 -07:00 |
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d692d5c705
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Disable VT timer by default
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2025-10-07 01:02:04 -07:00 |
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6f582fcca1
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Add map loading logic and spawn rate control
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2025-09-30 02:32:03 -07:00 |
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7e9114bfd1
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Speeeeeed up
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2025-09-26 02:22:03 -07:00 |
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84f0f8338f
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Restructure loading of game
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2025-09-25 02:50:55 -07:00 |
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f33616dda4
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Fix menus between floors
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2025-06-28 00:30:16 -07:00 |
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68c91d8f13
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Overhaul game state logic to support gameplay loop
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2025-04-30 00:43:55 -07:00 |
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24b4227425
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In progress gameplay loop changes
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2025-04-15 00:33:59 -07:00 |
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9d3621dd2c
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Mystery item implementation
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2025-03-26 23:13:01 -07:00 |
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84c4d1b9ce
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Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
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2025-03-25 00:09:33 -07:00 |
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76b94f7be3
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Fix Enemy logic
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2025-03-11 17:11:43 -07:00 |
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a1c26ed7fb
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Refactor more stuff (Audio mostly)
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2025-03-10 20:52:39 -07:00 |
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d8c5bc8f78
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Fix texture stuff
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2025-03-09 12:24:30 -07:00 |
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ae017dd679
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Rename project
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2025-03-08 13:49:46 -08:00 |
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84570fe87d
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Slightly rework death screen
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2025-03-07 23:08:08 -08:00 |
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b7bf4f3d10
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Move Player logic to other project
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2025-03-07 01:26:14 -08:00 |
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