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22a930358c
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Rough collision avoidance implementation using pre-generated floors (just floor 01)
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2025-02-24 21:48:40 -08:00 |
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f3a51de28a
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Resolve UID warnings by copying newly updated UIDs into scene file import
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2025-01-18 12:38:21 -08:00 |
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9cb696ca86
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Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
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2025-01-18 12:22:30 -08:00 |
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28136545b4
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Re-import
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2024-09-18 17:24:20 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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55c521db3a
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Update items
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2024-09-16 01:05:15 -07:00 |
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4a1fdd94f8
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Hit shader
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2024-09-15 17:12:18 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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5c81398c83
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Add DeployToSteamOS and Procedural Dungeon Generation addons
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2024-08-22 16:51:05 -07:00 |
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