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c246d8d654
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Fix crit calculation and bonus attack/def/luck
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2026-02-12 02:58:30 -08:00 |
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8ce38c3c13
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Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
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2026-02-11 04:08:42 -08:00 |
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92b4e8662f
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Add projectiles
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2026-02-10 18:03:53 -08:00 |
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ed9e611fd9
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Work SFX work
Fix up Eden Pillar behavior
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2025-11-26 02:12:24 -08:00 |
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Pal
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23fdf7309d
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VFX Assetts Added
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2025-11-17 19:17:52 -08:00 |
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f5360adbf1
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Basic projectile implementation (put sample version in FilthEaterModelView)
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2025-10-23 18:50:05 -07:00 |
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bc161a58b3
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Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
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2025-10-23 00:05:44 -07:00 |
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f0c4e65783
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Refactor stats
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2025-10-22 16:24:07 -07:00 |
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6ec45c4805
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Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
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2025-10-22 02:41:08 -07:00 |
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44fd8c82b0
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Rework enemy behavior (still in progress but shouldn't crash)
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2025-10-20 19:24:50 -07:00 |
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d8c5bc8f78
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Fix texture stuff
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2025-03-09 12:24:30 -07:00 |
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ae017dd679
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Rename project
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2025-03-08 13:49:46 -08:00 |
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3b5ee84ce2
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Move save logic out of Game
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2025-03-07 00:32:19 -08:00 |
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a09f6ec5a5
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Move files and folders to new repo format to enable multi-project format
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2025-03-06 22:07:25 -08:00 |
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