zenny
07a7942d6d
More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary
2026-06-06 11:30:51 -07:00
zenny
0f849f11dc
In progress changes for saving enemy defeated data
2026-06-06 10:52:08 -07:00
zenny
d8b99e07de
Save when talking to stele and record their ID in the save file
2026-06-04 23:06:01 -07:00
zenny
6b7bbd71af
Persist Sarco data
2026-06-04 13:02:40 -07:00
zenny
150a21aabc
Basic implementation for acquiring affinity sigil from Sarco
2026-06-04 12:24:58 -07:00
zenny
a1f67c3d71
Fix dying loop, add death counter, add die button to debug
2026-01-20 21:18:10 -08:00
zenny
286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00