Pal
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20d2890b37
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Pit A, Dismantled, Puer texture fixes
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2026-02-01 13:46:14 -08:00 |
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Pal
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4b23c2ca6f
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Floor Maps and room updates
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2026-01-30 20:34:07 -08:00 |
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5284a7c00d
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Some geometry fixes, fix spawn height for overworld
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2026-01-22 01:08:25 -08:00 |
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a1f67c3d71
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Fix dying loop, add death counter, add die button to debug
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2026-01-20 21:18:10 -08:00 |
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Pal
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670f8baabf
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Added/Fixed Rooms
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2026-01-20 18:29:21 -08:00 |
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Pal
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6a62d3d943
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Room fixes, started mapping floors
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2026-01-17 00:00:37 -08:00 |
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Pal
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f13afc9fdc
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Re-scaled environment models imported and implemented.
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2026-01-12 19:39:34 -08:00 |
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Pal
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11cbb8c4e5
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SFX batch 1 import and some implementation, minimap icons added
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2025-10-27 20:08:17 -07:00 |
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Pal
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ad29e57fc9
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Initial pass of lighting and particle systems for all area 1 rooms complete.
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2025-10-04 03:52:04 -07:00 |
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Pal
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f2e22032df
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Started on individual room lighting and additional room fixes from un-applied transformations.
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2025-10-03 19:09:16 -07:00 |
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Pal
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122d0e7794
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made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx,
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2025-10-03 04:43:45 -07:00 |
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Pal
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5bb4aca510
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cleanup of map/dungeon folder + water room fix
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2025-09-26 16:00:17 -07:00 |
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