Commit Graph

95 Commits

Author SHA1 Message Date
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
Pal
2786c95c22 re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow. 2025-10-09 03:23:27 -07:00
Pal
9ed5f8600c Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine. 2025-10-07 21:38:27 -07:00
Pal
8e030aabcd OW tweaks 2025-10-07 01:18:17 -07:00
Pal
9bfb410f99 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-07 00:30:31 -07:00
Pal
18cf7e062c Overworld Fixes 2025-10-07 00:30:11 -07:00
1545ec73b0 Add rescued items spawn to overworld 2025-10-06 22:22:07 -07:00
Pal
06608fe435 Overworld Update 2025-10-06 20:03:43 -07:00
Pal
57b61e86a4 Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names. 2025-10-06 04:25:21 -07:00
ec0f9ebff7 Simplify enemy animation logic 2025-10-06 02:13:05 -07:00
Pal
ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal
122d0e7794 made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx, 2025-10-03 04:43:45 -07:00
6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
0bac61a762 Cleanup 2025-09-27 00:22:06 -07:00
2ea96e5933 Arrange debug floor situation 2025-09-26 22:50:09 -07:00
2a3c80a7af Fix map paths 2025-09-26 19:45:48 -07:00
Pal
5bb4aca510 cleanup of map/dungeon folder + water room fix 2025-09-26 16:00:17 -07:00
Pal
3aa1d66040 Dungeon Room Re-import and Old Models Deleted 2025-09-26 04:06:41 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
Pal
a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar. 2025-09-13 02:15:21 -07:00
Pal
b04956ea4d Void Room preliminary shaders added, boss1 materials added 2025-09-12 03:35:19 -07:00
Pal
4364c93c5c Special Area Environments Setup, Guidance Room is Bugged, 2025-09-11 03:34:46 -07:00
Pal
9867734d0d B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal 2025-09-10 18:29:23 -07:00
Pal
908202d855 Boss Room 1 an 2 visual changes, Altar new skybox addittion. 2025-09-10 04:07:44 -07:00
Pal
65bcd4b5b7 Boss Floor 1 Update
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
2025-09-09 06:10:14 -07:00
Pal
09abd588c2 -World Environment Mess Arounds
-Player Height Change
-Altar Sky Video Import Test
-Manually Changed Shading On for a few materials on Altar that weren't switched over
2025-09-09 03:33:10 -07:00
d830a05d98 Add SFX 2025-09-06 14:46:49 -07:00
8368a55d7c Add SFX to node and code 2025-08-10 22:48:44 -07:00
6826fecd16 hnnngghh open door 2025-06-29 15:23:38 -07:00
cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
40e7fd0ef2 Reset default launch point as main, fix up navigation path for Floor 01 2025-04-09 19:55:48 -07:00
3b7ef1b801 Add scene and class to all enemy types, update all floors with enemy spawn types and rates 2025-04-09 01:21:55 -07:00
762444fe2c In progress work for Chariot 2025-04-01 02:20:27 -07:00
096786f97e Fix inventory behavior from previous commit 2025-03-27 00:08:18 -07:00
8a9a2313fe Close inventory on certain inventory actions 2025-03-27 00:00:29 -07:00
9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
8df8a85429 Start demon wall implementation 2025-03-20 02:51:41 -07:00
13e2ef90c8 Revamp boss logic 2025-03-18 00:12:36 -07:00
f50eaa1847 Add Sara to floors 2025-03-17 20:46:10 -07:00
f060229b5e Add stackable items 2025-03-11 16:00:46 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
c3bfab5f53 Refactoring game logic 2025-03-07 12:05:20 -08:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00