Fix up item usage
This commit is contained in:
@@ -1,8 +1,12 @@
|
||||
namespace Zennysoft.Game.Ma.Implementation;
|
||||
using Zennysoft.Game.Abstractions;
|
||||
|
||||
namespace Zennysoft.Game.Ma.Implementation;
|
||||
public partial class InGameUILogic
|
||||
{
|
||||
public static class Output
|
||||
{
|
||||
public readonly record struct AnnounceMessage(string Message);
|
||||
public readonly record struct AnnounceMessageOnMainScreen(string Message);
|
||||
public readonly record struct AnnounceMessageInInventory(string Message);
|
||||
public readonly record struct RemoveItemFromInventory(IInventoryItem Item);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user