13 lines
396 B
C#
13 lines
396 B
C#
using Zennysoft.Game.Abstractions;
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namespace Zennysoft.Game.Ma.Implementation;
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public partial class InGameUILogic
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{
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public static class Output
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{
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public readonly record struct AnnounceMessageOnMainScreen(string Message);
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public readonly record struct AnnounceMessageInInventory(string Message);
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public readonly record struct RemoveItemFromInventory(IInventoryItem Item);
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}
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}
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